重构了 技能系统,还需要完善
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@@ -46,15 +46,15 @@ export class HeroAttrsComp extends ecs.Comp {
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is_master: boolean = false;
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is_friend: boolean = false;
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is_kalami: boolean = false;
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is_atking: boolean = false;
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is_stop: boolean = false;
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// ==================== 计数统计 ====================
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atk_count: number = 0; // 攻击次数
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atked_count: number = 0; // 被攻击次数
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// ==================== 技能配置 ====================
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skills: any = [];
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// 注意:技能数据已迁移到 HeroSkillsComp,不再存储在这里
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start(){
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this.Ebus=this.ent.get(EBusComp);
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}
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// ==================== BUFF 系统初始化 ====================
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/**
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@@ -375,8 +375,6 @@ export class HeroAttrsComp extends ecs.Comp {
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this.is_kalami = false;
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this.atk_count = 0;
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this.atked_count = 0;
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this.skills = [];
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}
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}
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