fix: 调整友方技能特效位置和动画轨迹
- 修正buff.prefab的缩放和透明度,提升视觉效果 - 调整sbox.prefab中多个UI元素的位置和对齐方式 - 简化友方技能特效动画为直线运动,移除贝塞尔曲线计算 - 为技能特效添加高度偏移,避免与角色模型重叠
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@@ -99,8 +99,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 0.5,
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"y": 0.5,
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"x": 0.7,
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"y": 0.7,
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"z": 1
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},
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"_mobility": 0,
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@@ -161,7 +161,7 @@
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 206
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"a": 255
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},
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"_spriteFrame": {
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"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@ce362",
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