fix: 调整友方技能特效位置和动画轨迹

- 修正buff.prefab的缩放和透明度,提升视觉效果
- 调整sbox.prefab中多个UI元素的位置和对齐方式
- 简化友方技能特效动画为直线运动,移除贝塞尔曲线计算
- 为技能特效添加高度偏移,避免与角色模型重叠
This commit is contained in:
walkpan
2026-04-06 23:13:40 +08:00
parent 62b7b9783a
commit 5520473e71
3 changed files with 22 additions and 34 deletions

View File

@@ -99,8 +99,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 0.5,
"y": 0.5,
"x": 0.7,
"y": 0.7,
"z": 1
},
"_mobility": 0,
@@ -161,7 +161,7 @@
"r": 255,
"g": 255,
"b": 255,
"a": 206
"a": 255
},
"_spriteFrame": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@ce362",

View File

@@ -105,7 +105,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 40,
"z": 0
},
"_lrot": {
@@ -287,7 +287,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 40,
"z": 0
},
"_lrot": {
@@ -623,7 +623,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 40,
"z": 0
},
"_lrot": {
@@ -798,7 +798,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 40,
"z": 0
},
"_lrot": {
@@ -973,7 +973,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": 40,
"z": 0
},
"_lrot": {
@@ -1145,7 +1145,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -35.658,
"y": 6.375,
"z": 0
},
"_lrot": {
@@ -1300,7 +1300,7 @@
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.5
"y": 0
},
"_id": ""
},