feat: 新增麻痹异常状态机制
1. 新增麻痹概率属性与相关属性计算方法 2. 为英雄普攻和技能添加麻痹触发逻辑 3. 配置闪电系技能默认30%麻痹概率 4. 更新英雄技能说明与配置参数
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@@ -122,6 +122,7 @@ export class SCastSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate
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mockAttrs.critical = 0;
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mockAttrs.freeze_chance = 0;
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mockAttrs.stun_chance = 0;
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mockAttrs.paralyze_chance = 0;
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mockAttrs.puncture_chance = 0;
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mockAttrs.fac = FacSet.HERO;
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mockAttrs.type = HType.Long; // 假定为远程,拥有较长索敌范围
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