feat: 新增麻痹异常状态机制

1.  新增麻痹概率属性与相关属性计算方法
2.  为英雄普攻和技能添加麻痹触发逻辑
3.  配置闪电系技能默认30%麻痹概率
4.  更新英雄技能说明与配置参数
This commit is contained in:
pan
2026-08-19 17:05:50 +08:00
parent 5585149b12
commit 54591c78dd
7 changed files with 45 additions and 24 deletions

View File

@@ -32,6 +32,7 @@ export enum Attrs {
freeze_res = "freeze_res", // 冰冻抗性
stun_chance = "stun_chance", // 击晕概率
stun_res = "stun_res", // 击晕抗性
paralyze_chance = "paralyze_chance", // 麻痹概率(百分点,雷电技能默认附带 30
knockback_chance = "knockback_chance", // 击退强化(原击退概率,现转换为击退距离增量)
knockback_distance = "knockback_distance", // 击退距离强化
knockback_res = "knockback_res", // 击退抗性