feat: 新增麻痹异常状态机制
1. 新增麻痹概率属性与相关属性计算方法 2. 为英雄普攻和技能添加麻痹触发逻辑 3. 配置闪电系技能默认30%麻痹概率 4. 更新英雄技能说明与配置参数
This commit is contained in:
@@ -32,6 +32,7 @@ export enum Attrs {
|
||||
freeze_res = "freeze_res", // 冰冻抗性
|
||||
stun_chance = "stun_chance", // 击晕概率
|
||||
stun_res = "stun_res", // 击晕抗性
|
||||
paralyze_chance = "paralyze_chance", // 麻痹概率(百分点,雷电技能默认附带 30)
|
||||
knockback_chance = "knockback_chance", // 击退强化(原击退概率,现转换为击退距离增量)
|
||||
knockback_distance = "knockback_distance", // 击退距离强化
|
||||
knockback_res = "knockback_res", // 击退抗性
|
||||
|
||||
Reference in New Issue
Block a user