feat(assets): 添加新英雄资源并调整动画参数
- 新增 hm6、hm7、hm8、hm9 英雄的目录结构、动画资源和预制体 - 为所有英雄统一调整缩放比例至更合理的数值 - 优化多个英雄的攻击、死亡和最大技能动画的帧率和时长 - 调整 shielded 护盾效果的缩放比例 - 修复部分动画名称错误(如 atk2 改为 dead) - 新增英雄 0 的预制体资源
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71
assets/resources/game/heros/hero/hm8/atk0.anim
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71
assets/resources/game/heros/hero/hm8/atk0.anim
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[
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{
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"__type__": "cc.AnimationClip",
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"_name": "atk",
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"_objFlags": 0,
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"__editorExtras__": {
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"embeddedPlayerGroups": []
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},
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"_native": "",
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"sample": 15,
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"speed": 1,
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"wrapMode": 1,
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"enableTrsBlending": false,
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"_duration": 0,
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"_hash": 500763545,
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"_tracks": [
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{
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"__id__": 1
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}
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],
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"_exoticAnimation": null,
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"_events": [],
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"_embeddedPlayers": [],
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"_additiveSettings": {
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"__id__": 6
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},
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"_auxiliaryCurveEntries": []
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},
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{
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"__type__": "cc.animation.ObjectTrack",
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"_binding": {
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"__type__": "cc.animation.TrackBinding",
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"path": {
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"__id__": 2
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},
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"proxy": null
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},
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"_channel": {
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"__id__": 4
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}
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},
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{
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"__type__": "cc.animation.TrackPath",
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"_paths": [
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{
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"__id__": 3
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},
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"spriteFrame"
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]
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},
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{
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"__type__": "cc.animation.ComponentPath",
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"component": "cc.Sprite"
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},
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{
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"__type__": "cc.animation.Channel",
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"_curve": {
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"__id__": 5
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}
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},
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{
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"__type__": "cc.ObjectCurve",
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"_times": [],
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"_values": []
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},
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{
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"__type__": "cc.AnimationClipAdditiveSettings",
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"enabled": false,
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"refClip": null
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}
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]
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