refactor(hero): adjust monster prefab sizes and add boss scaling logic
调整多个怪物预制体的尺寸参数,同时在怪物基类中添加 Boss 体型放大 1.5 倍的逻辑,小怪保持原尺寸。
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@@ -809,8 +809,8 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 150,
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"height": 150
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"width": 80,
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"height": 100
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -918,12 +918,12 @@
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"_offset": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 75
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"y": 50
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},
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"_size": {
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"__type__": "cc.Size",
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"width": 150,
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"height": 150
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"width": 60,
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"height": 100
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},
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"_id": ""
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},
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