dd
This commit is contained in:
@@ -51,6 +51,7 @@ export class Skill extends ecs.Entity {
|
||||
sv.debuff = SkillSet[uuid].debuff;
|
||||
sv.depb = SkillSet[uuid].depb;
|
||||
sv.derate = SkillSet[uuid].derate;
|
||||
sv.run = SkillSet[uuid].run;
|
||||
sv.is_crit=is_crit
|
||||
sv.crit_add=crit_add
|
||||
// node.setScale(v3(node.scale.x*scale,node.scale.y))
|
||||
|
||||
@@ -35,6 +35,7 @@ export class SkillCom extends CCComp {
|
||||
box_group:number = 0;
|
||||
box_tag:number=0;
|
||||
type:number = 1;
|
||||
run:number = 0;
|
||||
tg:number = 3;
|
||||
in_time:number = 0.3; // 不动技能持续时间
|
||||
enemys:any = [];
|
||||
@@ -65,13 +66,9 @@ export class SkillCom extends CCComp {
|
||||
// }
|
||||
|
||||
|
||||
if(this.type==1 ){
|
||||
if(this.run==1 ){
|
||||
this.is_destroy=true
|
||||
}
|
||||
// console.log("skill onBeginContact",seCol.group,otCol.group)
|
||||
// if(this.type==1 ){
|
||||
// this.is_destroy=true
|
||||
// }
|
||||
}
|
||||
if(otCol.group == seCol.group&&otCol.tag ==0&&this.tg==2){
|
||||
this.to_console("skill onBeginContact 是对自己人的buff",seCol,otCol)
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
import { _decorator, Component, Node, tween ,Vec3,v3,Collider2D,Contact2DType} from 'cc';
|
||||
import { BoxSet } from '../common/config/BoxSet';
|
||||
import { Timer } from 'db://oops-framework/core/common/timer/Timer';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('baseCom')
|
||||
export class baseCom extends Component {
|
||||
s_uuid:number = 0;
|
||||
speed:number = 200;
|
||||
y_speed:number = 0;
|
||||
x_speed:number = 0;
|
||||
dis:number = 80;
|
||||
scale:number = 1;
|
||||
ap:number = 10;
|
||||
atk_count:number = 0;
|
||||
is_crit:boolean = false;
|
||||
crit_add: number = 0;//暴击伤害加成
|
||||
angle:number = 0;
|
||||
t_pos:Vec3 = v3(0,0,0); // 目标增量
|
||||
is_destroy:boolean = false;
|
||||
box_group:number = 0;
|
||||
box_tag:number=0;
|
||||
type:number = 1;
|
||||
time:Timer = new Timer(0.01);
|
||||
run_type:number = 0; // 0有目标 带方向,1贝塞尔曲线 2 不动 ,3 直线
|
||||
in_time:number = 0.3; // 不动技能持续时间
|
||||
start() {
|
||||
console.log("baseCom start")
|
||||
let collider = this.getComponent(Collider2D);
|
||||
collider.group = this.box_group;
|
||||
collider.tag = this.box_tag;
|
||||
collider.sensor = true;
|
||||
if (collider) {
|
||||
collider.on(Contact2DType.BEGIN_CONTACT, this.onBeginContact, this);
|
||||
// collider.on(Contact2DType.END_CONTACT, this.onEndContact, this);
|
||||
collider.on(Contact2DType.POST_SOLVE, this.onPostSolve, this);
|
||||
}
|
||||
}
|
||||
onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D) {
|
||||
if(otherCollider.group != selfCollider.group&&otherCollider.tag ==0){
|
||||
this.atk_count+=1
|
||||
// console.log("skill onBeginContact",selfCollider.group,otherCollider.group)
|
||||
if(this.type==1 ){
|
||||
this.is_destroy=true
|
||||
}
|
||||
}
|
||||
}
|
||||
onPostSolve (selfCollider: Collider2D, otherCollider: Collider2D) {
|
||||
|
||||
}
|
||||
reset() {
|
||||
this.node.destroy();
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "89c1ceaf-2ca4-4954-88e7-542fae21fa14",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
||||
Reference in New Issue
Block a user