feat(英雄系统): 添加友方英雄标识并调整经验获取

初始化任务卡片事件队列
修改英雄经验获取为20倍
在Hero类中添加is_friend参数标识友方英雄
调整MissionHeroComp中召唤英雄逻辑以支持友方标识
This commit is contained in:
walkpan
2026-01-05 22:00:11 +08:00
parent 6dbf031768
commit 526293cbbd
4 changed files with 8 additions and 6 deletions

View File

@@ -46,7 +46,7 @@ export class Hero extends ecs.Entity {
/** 加载角色 */
load(pos: Vec3 = Vec3.ZERO,scale:number = 1,uuid:number=1001,fight_pos:number=1,is_master:boolean=false) {
load(pos: Vec3 = Vec3.ZERO,scale:number = 1,uuid:number=1001,fight_pos:number=1,is_master:boolean=false,is_friend:boolean=false) {
// console.log("英雄加载:",uuid,pos,scale,info)
scale = 1
// 查找空闲英雄槽位
@@ -82,6 +82,7 @@ export class Hero extends ecs.Entity {
model.type = hero.type;
model.fac = FacSet.HERO;
model.is_master = is_master;
model.is_friend = is_friend
// 只有主角才挂载天赋组件
if (is_master) {