chore(assets/resources/gui): 更新uicons.png图标资源
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@@ -44,27 +44,27 @@ export const TalentConfig = {
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// 所有天赋定义(使用数组维护)
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// 所有天赋定义(使用数组维护)
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talents: [
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talents: [
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{ id: TalentType.Attack, name: "攻击", icon: "1006", desc: "+{value}%",
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{ id: TalentType.Attack, name: "攻击", icon: "3109", desc: "+{value}%",
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maxLevel: 5, values: [3, 6, 9, 12, 15], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [3, 6, 9, 12, 15], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.Hp, name: "生命", icon: "1006", desc: "+{value}%",
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{ id: TalentType.Hp, name: "生命", icon: "3056", desc: "+{value}%",
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maxLevel: 5, values: [5, 10, 15, 20, 25], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [5, 10, 15, 20, 25], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.Critical, name: "暴击率", icon: "1006", desc: "+{value}%",
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{ id: TalentType.Critical, name: "暴击率", icon: "3063", desc: "+{value}%",
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.WindFury, name: "风怒率", icon: "1006", desc: "+{value}%",
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{ id: TalentType.WindFury, name: "风怒率", icon: "3138", desc: "+{value}%",
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.Freeze, name: "冰冻率", icon: "1006", desc: "+{value}%",
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{ id: TalentType.Freeze, name: "冰冻率", icon: "3136", desc: "+{value}%",
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [2, 4, 6, 8, 10], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.Puncture, name: "穿刺", icon: "1006", desc: "+{value}",
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{ id: TalentType.Puncture, name: "穿刺", icon: "3105", desc: "+{value}",
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maxLevel: 5, values: [0.2, 0.4, 0.6, 0.8, 1.0], costs: [1, 1, 2, 2, 3] },
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maxLevel: 5, values: [0.2, 0.4, 0.6, 0.8, 1.0], costs: [1, 1, 2, 2, 3] },
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{ id: TalentType.DeadTrigger, name: "亡语触发", icon: "1006", desc: "+{value}次",
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{ id: TalentType.DeadTrigger, name: "亡语触发", icon: "3062", desc: "+{value}次",
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maxLevel: 1, values: [1], costs: [25] },
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maxLevel: 1, values: [1], costs: [25] },
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{ id: TalentType.Summon, name: "召唤触发", icon: "1006", desc: "+{value}次",
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{ id: TalentType.Summon, name: "召唤触发", icon: "3054", desc: "+{value}次",
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maxLevel: 1, values: [1], costs: [25] },
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maxLevel: 1, values: [1], costs: [25] },
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{ id: TalentType.BuyDiscount, name: "购买优惠", icon: "1006", desc: "-{value}金币",
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{ id: TalentType.BuyDiscount, name: "购买优惠", icon: "3020", desc: "-{value}金币",
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maxLevel: 1, values: [1], costs: [10] },
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maxLevel: 1, values: [1], costs: [10] },
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{ id: TalentType.RefreshDiscount, name: "刷新优惠", icon: "1006", desc: "-{value}金币",
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{ id: TalentType.RefreshDiscount, name: "刷新优惠", icon: "3019", desc: "-{value}金币",
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maxLevel: 1, values: [1], costs: [10] },
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maxLevel: 1, values: [1], costs: [10] },
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{ id: TalentType.SellBonus, name: "出售返还", icon: "1006", desc: "+{value}金币",
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{ id: TalentType.SellBonus, name: "出售返还", icon: "3151", desc: "+{value}金币",
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maxLevel: 1, values: [1], costs: [10] }
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maxLevel: 1, values: [1], costs: [10] }
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] as TalentInfo[]
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] as TalentInfo[]
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};
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};
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