From 4ca593107c13723a04ae96703b4d4e994d1199fe Mon Sep 17 00:00:00 2001 From: panw Date: Tue, 12 May 2026 16:54:50 +0800 Subject: [PATCH] =?UTF-8?q?refactor(config):=20=E8=B0=83=E6=95=B4=E8=8B=B1?= =?UTF-8?q?=E9=9B=84=E6=9C=80=E5=A4=A7=E6=95=B0=E9=87=8F=E5=92=8C=E7=A7=BB?= =?UTF-8?q?=E9=99=A4=E6=97=A0=E7=94=A8=E6=B3=A8=E9=87=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将HERO_MAX_NUM从3提升至6,删除已无用的攻击距离注释 --- assets/script/game/common/config/GameSet.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/assets/script/game/common/config/GameSet.ts b/assets/script/game/common/config/GameSet.ts index 8cb44748..43c83d0a 100644 --- a/assets/script/game/common/config/GameSet.ts +++ b/assets/script/game/common/config/GameSet.ts @@ -12,7 +12,6 @@ export enum BoxSet { RIGHT_END = 360, //游戏地平线 GAME_LINE = 0, - //攻击距离 } export enum FacSet { @@ -23,7 +22,7 @@ export enum FightSet { CRIT_DAMAGE=50,//暴击伤害 MORE_RC=10,//更多次数 广告获取的次数 HEARTPOS=-320,//基地位置 - HERO_MAX_NUM=3,//英雄最大数量 + HERO_MAX_NUM=6,//英雄最大数量 MERGE_MAX=3, //英雄最大等级 MERGE_NEED=2, //英雄升级需要的英雄数 // BACK_RANG=30,//后退范围