fix(技能): 修复治疗技能未正确触发目标生命值显示的问题

修改 HeroAttrsComp.add_hp 方法使其返回实际治疗值,并在 SCastSystem 中调用目标 health 方法更新显示
This commit is contained in:
walkpan
2026-03-19 19:38:56 +08:00
parent a08cca9cc3
commit 4c29d6942a
2 changed files with 4 additions and 2 deletions

View File

@@ -129,13 +129,14 @@ export class SCastSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate
const model = target.ent.get(HeroAttrsComp);
if (!model || model.is_dead) continue;
if (kind === SkillKind.Heal && config.ap !== 0) {
model.add_hp(config.ap, false);
let addHp = model.add_hp(config.ap, false);
target.health(addHp);
} else if (kind === SkillKind.Shield && config.ap !== 0) {
model.add_shield(config.ap, false);
}
}
}
//应用额外效果
private applyExtraEffects(config: SkillConfig, targets: HeroViewComp[]) {
for (const target of targets) {
if (!target.ent) continue;