refactor(ChipComp): 优化英雄图鉴卡图标渲染逻辑
1. 移除动画播放逻辑,改为加载英雄 idle 动画首帧静态展示,降低运行时开销 2. 调整注释与变量命名,统一代码表述风格 3. 修复异步加载竞态保护逻辑 4. 同时删除了冗余的 buff_bg 预制体文件,更新了 maxw/maxb/maxr 预制体的位置与缩放参数,调整了 clips 预制体的显示属性与贴图 fix: 修复部分UI元素的显示异常问题
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@@ -87,7 +87,7 @@
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": -30,
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"y": -37.394,
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"z": 0
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},
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"_lrot": {
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@@ -99,8 +99,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 0.8,
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"y": 1,
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"x": 1.2,
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"y": 1.2,
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"z": 1
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},
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"_mobility": 0,
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