feat: 新增属性选择事件并调整关卡奖励逻辑
- 在 GameEvent 枚举中添加 AttrSelect 事件 - 修改 MissionComp.call_cards 方法,默认每级都触发属性选择事件 - 移除药水奖励类型对应的事件分发,将其注释保留 - 在 MissionCardComp 中注册并处理 AttrSelect 事件,将其加入事件队列
This commit is contained in:
@@ -60,6 +60,7 @@ export class MissionCardComp extends CCComp {
|
||||
}
|
||||
|
||||
oops.message.on(GameEvent.TalentSelect, this.onTalentSelect, this);
|
||||
oops.message.on(GameEvent.AttrSelect, this.onAttrSelect, this);
|
||||
oops.message.on(GameEvent.HeroSkillSelect, this.onHeroSkillSelect, this);
|
||||
oops.message.on(GameEvent.ShopOpen, this.onShopOpen, this);
|
||||
oops.message.on(GameEvent.MissionStart, this.onMissionStart, this);
|
||||
@@ -74,6 +75,7 @@ export class MissionCardComp extends CCComp {
|
||||
}
|
||||
|
||||
oops.message.off(GameEvent.TalentSelect, this.onTalentSelect, this);
|
||||
oops.message.off(GameEvent.AttrSelect, this.onAttrSelect, this);
|
||||
oops.message.off(GameEvent.HeroSkillSelect, this.onHeroSkillSelect, this);
|
||||
oops.message.off(GameEvent.ShopOpen, this.onShopOpen, this);
|
||||
oops.message.off(GameEvent.MissionStart, this.onMissionStart, this);
|
||||
@@ -143,6 +145,11 @@ export class MissionCardComp extends CCComp {
|
||||
this.checkQueue();
|
||||
}
|
||||
|
||||
private onAttrSelect(event: string, args: any) {
|
||||
this.eventQueue.push({ type: CardType.Attr });
|
||||
this.checkQueue();
|
||||
}
|
||||
|
||||
private onTalentSelect(event: string, args: any) {
|
||||
this.eventQueue.push({ type: CardType.Talent });
|
||||
this.checkQueue();
|
||||
|
||||
Reference in New Issue
Block a user