feat: 添加击晕状态相关功能
1. 新增击晕概率、抗性属性配置与组件字段 2. 实现击晕判定逻辑与视图特效播放 3. 增加击晕时技能CD暂停清零的处理 4. 配置默认击晕持续时间为2秒
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@@ -110,6 +110,7 @@ export class SCastSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate
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mockAttrs.ap = highestAp;
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mockAttrs.critical = 0;
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mockAttrs.freeze_chance = 0;
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mockAttrs.stun_chance = 0;
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mockAttrs.puncture_chance = 0;
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mockAttrs.fac = FacSet.HERO;
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mockAttrs.type = HType.Long; // 假定为远程,拥有较长索敌范围
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