feat(音频): 添加音频资源、音效开关与战斗音效播放逻辑

- 新增Hit、Critical、Attack_01/02、dun等音频资源及元文件
- 新增音效与背景音乐开关配置,包含状态同步与更新方法
- 在英雄受击时根据暴击状态播放对应音效
This commit is contained in:
panFD
2026-06-13 09:37:23 +08:00
parent 092d0e4371
commit 4460c1aaf2
13 changed files with 118 additions and 0 deletions

View File

@@ -523,6 +523,13 @@ export class HeroViewComp extends CCComp {
if (damage <= 0) return;
// 播放受击音效
if (isCrit) {
oops.audio.playEffect("music/Critical");
} else {
oops.audio.playEffect("music/Hit");
}
// 视图层表现
let SConf=SkillSet[s_uuid]
const hitAnm = SConf?.DAnm|| "atked";