feat(map): 新增分段刷怪机制并调整教程波次怪物数量
1. 调整教程专用蓝图模板的近战怪生成数量从5个改为2个,并同步更新文档说明 2. 为刷怪组件添加三段式分段刷怪逻辑,每阶段间添加延迟,优化刷怪节奏 3. 重构波次初始化逻辑,提取为setupWaveData方法减少重复代码
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@@ -464,7 +464,7 @@ export const BlueprintTemplates: BlueprintTemplate[] = [
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// ---- 教程专用 ----
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{ id: "TUTORIAL", type: TemplateType.NORMAL, tierMin: 1, allowAffix: false,
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slots: [{ typePool: [MonType.Melee], countMin: 5, countMax: 5, weight: 1.0 }] },
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slots: [{ typePool: [MonType.Melee], countMin: 2, countMax: 2, weight: 1.0 }] },
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]
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// ======================== 自适应难度配置 ========================
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