feat(map): 新增分段刷怪机制并调整教程波次怪物数量

1.  调整教程专用蓝图模板的近战怪生成数量从5个改为2个,并同步更新文档说明
2.  为刷怪组件添加三段式分段刷怪逻辑,每阶段间添加延迟,优化刷怪节奏
3.  重构波次初始化逻辑,提取为setupWaveData方法减少重复代码
This commit is contained in:
walkpan
2026-05-15 23:23:19 +08:00
parent f515feda7b
commit 437982c06f
4 changed files with 192 additions and 109 deletions

View File

@@ -464,7 +464,7 @@ export const BlueprintTemplates: BlueprintTemplate[] = [
// ---- 教程专用 ----
{ id: "TUTORIAL", type: TemplateType.NORMAL, tierMin: 1, allowAffix: false,
slots: [{ typePool: [MonType.Melee], countMin: 5, countMax: 5, weight: 1.0 }] },
slots: [{ typePool: [MonType.Melee], countMin: 2, countMax: 2, weight: 1.0 }] },
]
// ======================== 自适应难度配置 ========================