refactor(英雄系统): 重构英雄和技能配置数据
- 简化英雄配置,移除历史人物命名改为职业命名 - 调整英雄初始技能组合和属性 - 更新技能图标和描述信息 - 修改默认英雄列表为单英雄配置
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@@ -57,7 +57,7 @@ export class SingletonModuleComp extends ecs.Comp {
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guides:any=[0,0,0,0,0]
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current_guide:number=0
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fight_hero: number = 5001; // 单个出战英雄
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heros:any= [5001,5002]
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heros:any= [5001]
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monsters:any = [];
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vmdata: any = {
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game_over:false,
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