refactor(英雄系统): 重构英雄和技能配置数据

- 简化英雄配置,移除历史人物命名改为职业命名
- 调整英雄初始技能组合和属性
- 更新技能图标和描述信息
- 修改默认英雄列表为单英雄配置
This commit is contained in:
panw
2026-01-07 16:19:00 +08:00
parent 20adb30060
commit 418fa6d317
4 changed files with 742 additions and 467 deletions

View File

@@ -57,7 +57,7 @@ export class SingletonModuleComp extends ecs.Comp {
guides:any=[0,0,0,0,0]
current_guide:number=0
fight_hero: number = 5001; // 单个出战英雄
heros:any= [5001,5002]
heros:any= [5001]
monsters:any = [];
vmdata: any = {
game_over:false,