refactor(skill): 移除溅射伤害设定,溅射以后有特定技能触发
清理不再使用的溅射伤害功能,包括移除SDataCom中的splash字段、Skill和SACastSystem中的相关参数, 以及删除TalSet中的溅射天赋配置
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@@ -29,7 +29,7 @@ export class Skill extends ecs.Entity {
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this.addComponents<SMoveDataComp>(SMoveDataComp);
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}
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load(startPos: Vec3, parent: Node, s_uuid: number, targetPos: Vec3,
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caster:HeroViewComp,ext_dmg:number=0,splash:number=0) {
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caster:HeroViewComp,ext_dmg:number=0) {
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const config = SkillSet[s_uuid];
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if (!config) {
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@@ -94,7 +94,6 @@ export class Skill extends ecs.Entity {
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sDataCom.s_uuid=s_uuid
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sDataCom.fac=cAttrsComp.fac
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sDataCom.ext_dmg=ext_dmg
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sDataCom.splash=splash
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}
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/** 模块资源释放 */
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