diff --git a/assets/resources/game/skill/anm/buff/heath.anim b/assets/resources/game/skill/anm/buff/heathed.anim similarity index 100% rename from assets/resources/game/skill/anm/buff/heath.anim rename to assets/resources/game/skill/anm/buff/heathed.anim diff --git a/assets/resources/game/skill/anm/buff/heath.anim.meta b/assets/resources/game/skill/anm/buff/heathed.anim.meta similarity index 66% rename from assets/resources/game/skill/anm/buff/heath.anim.meta rename to assets/resources/game/skill/anm/buff/heathed.anim.meta index 640f7b37..807bb191 100644 --- a/assets/resources/game/skill/anm/buff/heath.anim.meta +++ b/assets/resources/game/skill/anm/buff/heathed.anim.meta @@ -2,12 +2,12 @@ "ver": "2.0.3", "importer": "animation-clip", "imported": true, - "uuid": "3ab84ff4-c98b-4abd-9c40-79200c3443ca", + "uuid": "43b4ca23-ea22-49e4-8faf-473edc7bb374", "files": [ ".cconb" ], "subMetas": {}, "userData": { - "name": "heath" + "name": "heathed" } } diff --git a/assets/resources/game/skill/buff/heath.prefab b/assets/resources/game/skill/buff/heathed.prefab similarity index 96% rename from assets/resources/game/skill/buff/heath.prefab rename to assets/resources/game/skill/buff/heathed.prefab index 92656650..a713ed31 100644 --- a/assets/resources/game/skill/buff/heath.prefab +++ b/assets/resources/game/skill/buff/heathed.prefab @@ -1,7 +1,7 @@ [ { "__type__": "cc.Prefab", - "_name": "heath", + "_name": "heathed", "_objFlags": 0, "__editorExtras__": {}, "_native": "", @@ -13,7 +13,7 @@ }, { "__type__": "cc.Node", - "_name": "heath", + "_name": "heathed", "_objFlags": 0, "__editorExtras__": {}, "_parent": null, @@ -245,12 +245,12 @@ "playOnLoad": true, "_clips": [ { - "__uuid__": "3ab84ff4-c98b-4abd-9c40-79200c3443ca", + "__uuid__": "43b4ca23-ea22-49e4-8faf-473edc7bb374", "__expectedType__": "cc.AnimationClip" } ], "_defaultClip": { - "__uuid__": "3ab84ff4-c98b-4abd-9c40-79200c3443ca", + "__uuid__": "43b4ca23-ea22-49e4-8faf-473edc7bb374", "__expectedType__": "cc.AnimationClip" }, "_id": "" diff --git a/assets/resources/game/skill/buff/heath.prefab.meta b/assets/resources/game/skill/buff/heathed.prefab.meta similarity index 86% rename from assets/resources/game/skill/buff/heath.prefab.meta rename to assets/resources/game/skill/buff/heathed.prefab.meta index a029f14f..3a827256 100644 --- a/assets/resources/game/skill/buff/heath.prefab.meta +++ b/assets/resources/game/skill/buff/heathed.prefab.meta @@ -8,6 +8,6 @@ ], "subMetas": {}, "userData": { - "syncNodeName": "heath" + "syncNodeName": "heathed" } } diff --git a/assets/resources/game/skill/buff/upap.prefab b/assets/resources/game/skill/buff/upap.prefab index 694a6350..b199419b 100644 --- a/assets/resources/game/skill/buff/upap.prefab +++ b/assets/resources/game/skill/buff/upap.prefab @@ -244,10 +244,6 @@ }, "playOnLoad": true, "_clips": [ - { - "__uuid__": "715eb15a-a76e-4c36-a990-29112449fcb8", - "__expectedType__": "cc.AnimationClip" - }, { "__uuid__": "b01ee4bf-1c59-4158-806f-488e00ed7b5a", "__expectedType__": "cc.AnimationClip" diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 8ee2515c..7067f1f7 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -175,9 +175,20 @@ export const SkillSet: Record = { }, 6005: { uuid:6005,name:"水球",sp_name:"m_water_ball_1",icon:"3039",TGroup:TGroup.Enemy,SType:SType.damage,act:"atk",DTType:DTType.single,DType:DType.ICE, - ap:0,map:100,cd:5,t_num:1,hit_num:1,hit:2,hitcd:0.3,speed:720,cost:0,with:90,dis:360,ready:8001,EAnm:0,DAnm:9001,RType:RType.linear,EType:EType.collision, + ap:100,map:0,cd:5,t_num:1,hit_num:1,hit:2,hitcd:0.3,speed:720,cost:0,with:90,dis:360,ready:8001,EAnm:0,DAnm:9001,RType:RType.linear,EType:EType.collision, buffs:[],neAttrs:[],info:"召唤水球攻击前方敌人,造成100%魔法攻击的伤害", }, + // ========== 基础buff ========== 6100-6199 + 6100: { + uuid:6100,name:"治疗",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Self,SType:SType.heal,act:"buff",DTType:DTType.single,DType:DType.ATK, + ap:30,map:0,cd:1,t_num:1,hit_num:1,hit:1,hitcd:0.2,speed:720,cost:0,with:0,dis:80,ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd, + buffs:[],neAttrs:[],info:"治疗自己,回复30%最大生命值", + }, + 6101:{ + uuid:6101,name:"魔法盾",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Self,SType:SType.buff,act:"buff",DTType:DTType.single,DType:DType.WIND, + ap:30,map:0,cd:1,t_num:1,hit_num:1,hit:1,hitcd:0.2,speed:720,cost:0,with:0,dis:80,ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd, + buffs:[],neAttrs:[],info:"获得30%最大生命值的护盾", + } };