refactor: 重构buff系统,移除预定义buff列表

- 将SkillConfig.buffs字段改为直接存储BuffConf对象数组
- 移除预定义的BuffsList和相关导入引用
- 简化SCastSystem中buff应用逻辑,直接使用配置对象
- 移除CardComp中Buff/Debuff类型的图标获取逻辑
- 简化HeroAttrsComp调试日志,移除buff名称显示
This commit is contained in:
walkpan
2026-03-22 19:09:02 +08:00
parent a685d94818
commit 354f242930
5 changed files with 9 additions and 40 deletions

View File

@@ -144,7 +144,7 @@ export interface SkillConfig {
crt?:number, // 额外暴击率
frz?:number, // 额外冰冻概率
bck?:number, // 额外击退概率
buffs:BuffConf[], // 对施法者的buff配置列表(Buff UUID 列表)
buffs:BuffConf[], // 对目标应用的 buff 配置列表
call_hero?:number, // 召唤技能召唤英雄id(可选)
info:string, // 技能描述
}
@@ -314,28 +314,3 @@ export const SkillSet: Record<number, SkillConfig> = {
};
// ==================== 预定义 Buff 列表 ====================
// 使用 ID 作为 Key方便在技能配置中引用或作为模板
export const BuffsList: Record<number, BuffConf> = {
1001: { uuid: 1001, name: "攻击提升", icon: "10001", buff: Attrs.ap, value: 2, info: "攻击力+2" },
1002: { uuid: 1002, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 5, info: "攻击力+5" },
1003: { uuid: 1003, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 10, info: "攻击力+10" },
1004: { uuid: 1004, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 15, info: "攻击力+15" },
1005: { uuid: 1005, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 20, info: "攻击力+20" },
1006: { uuid: 1006, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 25, info: "攻击力+25" },
1007: { uuid: 1007, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 30, info: "攻击力+30" },
1008: { uuid: 1008, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 35, info: "攻击力+35" },
1009: { uuid: 1009, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 40, info: "攻击力+40" },
1010: { uuid: 1010, name: "攻击提升", icon: "10002", buff: Attrs.ap, value: 45, info: "攻击力+45" },
1101: { uuid: 1101, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 10, info: "最大生命值+10" },
1102: { uuid: 1102, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 20, info: "最大生命值+20" },
1103: { uuid: 1103, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 30, info: "最大生命值+30" },
1104: { uuid: 1104, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 40, info: "最大生命值+40" },
1105: { uuid: 1105, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 50, info: "最大生命值+50" },
1106: { uuid: 1106, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 60, info: "最大生命值+60" },
1107: { uuid: 1107, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 70, info: "最大生命值+70" },
1108: { uuid: 1108, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 80, info: "最大生命值+80" },
1109: { uuid: 1109, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 90, info: "最大生命值+90" },
1110: { uuid: 1110, name: "生命上限提升", icon: "10101", buff: Attrs.hp_max, value: 100, info: "最大生命值+100" },
};