fix: 修复技能冷却时间初始化和治疗特效调用错误

- 将技能初始化时的冷却时间设为0,避免首次使用时需要等待完整冷却
- 修正HeroViewComp中health方法错误调用heathed属性而非方法的问题
This commit is contained in:
panw
2026-03-24 14:29:54 +08:00
parent b62e6649cb
commit 33e549d22c
3 changed files with 3 additions and 3 deletions

View File

@@ -145,7 +145,7 @@ export class Monster extends ecs.Entity {
for (const key in hero.skills) {
const skill = hero.skills[key];
if (!skill) continue;
model.skills[skill.uuid] = { ...skill, ccd: skill.cd };
model.skills[skill.uuid] = { ...skill, ccd: 0 };
}
model.updateSkillDistanceCache();
//根据刷怪控制脚本对ap和hp进行加强