perf(天赋面板): 优化天赋面板加载性能,减少重复资源加载

调整天赋面板预制体的UI布局参数,优化间距、内边距与容器尺寸。将天赋子项的图集加载改为父组件统一预加载并缓存,避免重复加载同一资源。面板添加时先立即刷新UI以保证秒开,后续异步更新所有子项的图标。
This commit is contained in:
walkpan
2026-05-11 16:05:59 +08:00
parent 3dd72c13b4
commit 336d7d03db
4 changed files with 130 additions and 1656 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -286,7 +286,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": 666.634, "y": 706.696,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -356,7 +356,7 @@
"_target": null, "_target": null,
"_left": 0, "_left": 0,
"_right": 0, "_right": 0,
"_top": -27.134000000000015, "_top": -67.19600000000003,
"_bottom": 0, "_bottom": 0,
"_horizontalCenter": 0, "_horizontalCenter": 0,
"_verticalCenter": 0, "_verticalCenter": 0,
@@ -426,7 +426,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": 5, "y": 15,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -844,7 +844,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -255, "y": -245,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -945,7 +945,7 @@
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 720, "width": 720,
"height": 990 "height": 1010
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
@@ -1159,12 +1159,12 @@
"height": 40 "height": 40
}, },
"_startAxis": 0, "_startAxis": 0,
"_paddingLeft": 39.9, "_paddingLeft": 10,
"_paddingRight": 40, "_paddingRight": 10,
"_paddingTop": 50, "_paddingTop": 0,
"_paddingBottom": 0, "_paddingBottom": 0,
"_spacingX": 30, "_spacingX": 20,
"_spacingY": 30, "_spacingY": 20,
"_verticalDirection": 1, "_verticalDirection": 1,
"_horizontalDirection": 0, "_horizontalDirection": 0,
"_constraint": 2, "_constraint": 2,
@@ -1218,7 +1218,7 @@
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 720, "width": 720,
"height": 990 "height": 1010
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
@@ -1292,7 +1292,7 @@
"_target": null, "_target": null,
"_left": 0, "_left": 0,
"_right": 0, "_right": 0,
"_top": 140, "_top": 120,
"_bottom": 150, "_bottom": 150,
"_horizontalCenter": 0, "_horizontalCenter": 0,
"_verticalCenter": 0, "_verticalCenter": 0,
@@ -1371,7 +1371,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": 540, "y": 632.047,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -1542,7 +1542,7 @@
"__id__": 60 "__id__": 60
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 68 "__id__": 68
@@ -1701,7 +1701,7 @@
"__id__": 60 "__id__": 60
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 74 "__id__": 74
@@ -1870,7 +1870,7 @@
"__id__": 94 "__id__": 94
} }
], ],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 102 "__id__": 102
@@ -2546,7 +2546,7 @@
"__id__": 60 "__id__": 60
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 110 "__id__": 110
@@ -2705,7 +2705,7 @@
"__id__": 60 "__id__": 60
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 116 "__id__": 116
@@ -2868,7 +2868,7 @@
"__id__": 122 "__id__": 122
} }
], ],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 128 "__id__": 128
@@ -3274,7 +3274,7 @@
"_target": null, "_target": null,
"_left": 0, "_left": 0,
"_right": 0, "_right": 0,
"_top": 0, "_top": -92.04700000000003,
"_bottom": 0, "_bottom": 0,
"_horizontalCenter": 0, "_horizontalCenter": 0,
"_verticalCenter": 0, "_verticalCenter": 0,

View File

@@ -38,10 +38,18 @@ export class TalentItemComp extends CCComp {
@property({ type: Node, tooltip: "图标背景" }) @property({ type: Node, tooltip: "图标背景" })
icon_bg: Node = null!; icon_bg: Node = null!;
private _talentId: TalentType = TalentType.Attack; private _talentId: TalentType = TalentType.DeadTrigger;
private _onClickCallback: ((talentId: TalentType, currentLevel: number) => void) | null = null; private _onClickCallback: ((talentId: TalentType, currentLevel: number) => void) | null = null;
private _currentLevel: number = 0; private _currentLevel: number = 0;
private static _cachedAtlas: SpriteAtlas | null = null;
public static setAtlas(atlas: SpriteAtlas) {
TalentItemComp._cachedAtlas = atlas;
}
private _talentInfo: TalentInfo | null = null;
protected onLoad(): void { protected onLoad(): void {
if (this.btn_upgrade && this.btn_upgrade.node) { if (this.btn_upgrade && this.btn_upgrade.node) {
this.btn_upgrade.node.on(Button.EventType.CLICK, this.onUpgradeClicked, this); this.btn_upgrade.node.on(Button.EventType.CLICK, this.onUpgradeClicked, this);
@@ -55,6 +63,7 @@ export class TalentItemComp extends CCComp {
* @param onClickCallback 点击升级按钮的回调 * @param onClickCallback 点击升级按钮的回调
*/ */
public updateItem(talentInfo: TalentInfo, currentLevel: number, onClickCallback: (talentId: TalentType, currentLevel: number) => void) { public updateItem(talentInfo: TalentInfo, currentLevel: number, onClickCallback: (talentId: TalentType, currentLevel: number) => void) {
this._talentInfo = talentInfo;
this._talentId = talentInfo.id; this._talentId = talentInfo.id;
this._currentLevel = currentLevel; this._currentLevel = currentLevel;
this._onClickCallback = onClickCallback; this._onClickCallback = onClickCallback;
@@ -63,16 +72,8 @@ export class TalentItemComp extends CCComp {
this.lbl_name.string = talentInfo.name; this.lbl_name.string = talentInfo.name;
} }
if (this.icon_node && talentInfo.icon) { // 同步尝试刷新一次图标(如果图集已经缓存过,比如重新打开界面时)
resources.load("gui/uicons", SpriteAtlas, (err, atlas) => { this.refreshIcon();
if (err || !atlas) return;
const frame = atlas.getSpriteFrame(talentInfo.icon!);
if (frame && this.icon_node && this.icon_node.isValid) {
const sprite = this.icon_node.getComponent(Sprite) || this.icon_node.addComponent(Sprite);
sprite.spriteFrame = frame;
}
});
}
if (this.lbl_desc) { if (this.lbl_desc) {
let currentVal = currentLevel === 0 ? 0 : talentInfo.values[currentLevel - 1]; let currentVal = currentLevel === 0 ? 0 : talentInfo.values[currentLevel - 1];
@@ -96,6 +97,19 @@ export class TalentItemComp extends CCComp {
} }
} }
/** 单独更新图标,供父节点加载完图集后回调 */
public refreshIcon() {
if (!this._talentInfo || !this.icon_node || !this._talentInfo.icon) return;
if (TalentItemComp._cachedAtlas) {
const frame = TalentItemComp._cachedAtlas.getSpriteFrame(this._talentInfo.icon);
if (frame && this.icon_node.isValid) {
const sprite = this.icon_node.getComponent(Sprite) || this.icon_node.addComponent(Sprite);
sprite.spriteFrame = frame;
}
}
}
private onUpgradeClicked() { private onUpgradeClicked() {
if (this._onClickCallback) { if (this._onClickCallback) {
this._onClickCallback(this._talentId, this._currentLevel); this._onClickCallback(this._talentId, this._currentLevel);

View File

@@ -18,7 +18,7 @@
* - ScoreWeightsScoreSet—— 得分权重配置 * - ScoreWeightsScoreSet—— 得分权重配置
* - GameEvent.MissionEnd / MissionStart —— 游戏生命周期事件 * - GameEvent.MissionEnd / MissionStart —— 游戏生命周期事件
*/ */
import { _decorator, Node, Label, Button, ProgressBar, instantiate, Prefab } from "cc"; import { _decorator, Node, Label, Button, ProgressBar, instantiate, Prefab, resources, SpriteAtlas } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { mLogger } from "../common/Logger"; import { mLogger } from "../common/Logger";
@@ -88,7 +88,20 @@ export class TalentsComp extends CCComp {
} }
onAdded(args: any) { onAdded(args: any) {
// 先立刻刷新界面结构,保证面板秒开
this.refreshUI(); this.refreshUI();
// 异步预加载图集,不阻塞主界面的生成
resources.load("gui/uicons", SpriteAtlas, (err, atlas) => {
if (!err && atlas) {
TalentItemComp.setAtlas(atlas);
// 图集加载完毕后,让所有的子组件只刷新一下自己的图标
this.talents_content.children.forEach(child => {
let comp = child.getComponent(TalentItemComp);
if (comp) comp.refreshIcon();
});
}
});
} }
/** 刷新整体界面 */ /** 刷新整体界面 */