refactor: 将刷新石替换为银币作为卡牌刷新消耗
1. 重构全局配置,移除刷新石相关定义,新增银币刷新消耗常量 2. 新增局外持久货币银币的数据结构与管理逻辑 3. 重构卡牌刷新经济系统,统一使用银币进行刷新消耗 4. 更新UI显示与事件通知,适配银币系统变更 5. 调整清屏奖励逻辑,将刷新石奖励改为金币奖励
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@@ -1628,7 +1628,7 @@
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"watchPath": "data.data.gold",
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"labelType": "cc.Label",
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"watchPathArr": [
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"data.gold"
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"data.silver"
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],
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"_id": ""
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},
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