refactor: 拆分技能卡配置到独立文件,优化抽卡逻辑

1. 新建SCardSet.ts单独管理技能卡池配置,将原CardSet.ts中的技能卡数据迁移
2. 重构多处业务代码,从SkillCardList而非CardPoolList获取技能卡配置
3. 简化技能卡抽卡逻辑,新增drawSkillCards工具函数统一处理抽卡
4. 修复TalentsComp中计算contentHeight的小语法问题
5. 新增技能卡商店显隐控制功能
This commit is contained in:
pan
2026-07-22 17:42:41 +08:00
parent c10781a180
commit 30163e8dac
10 changed files with 8201 additions and 989 deletions

View File

@@ -36,6 +36,7 @@ import { MissionHeroComp } from "./MissionHeroComp";
import { MoveComp } from "../hero/MoveComp";
import { FacSet, getLvColor } from "../common/config/GameSet";
import { CKind, CardPoolList, CardConfig, CardTriggerType } from "../common/config/CardSet";
import { SkillCardList } from "../common/config/SCardSet";
import { EquipPoolList } from "../common/config/EquipSet";
import { SkillSet } from "../common/config/SkillSet";
import { CardBgComp } from "./CardBgComp";
@@ -188,7 +189,7 @@ export class HInfoComp extends CCComp {
// 根据来源从对应卡池查询配置
const config = this.isEquipCard
? EquipPoolList.find(c => c.uuid === heroUuid)
: CardPoolList.find(c => c.uuid === heroUuid);
: (SkillCardList.find(c => c.uuid === heroUuid) ?? CardPoolList.find(c => c.uuid === heroUuid));
if (!config) return;
if (this.nameLabel) this.nameLabel.string = config.name ?? "";