fix(assets): 修复多个资源文件的布局与配置参数

1. 调整RPG地图物体的Y轴位置
2. 修正UI图集的边框数值为整数
3. 更新卡牌预制体的尺寸、边距与缩放参数
4. 调整英雄界面的位置与布局参数
5. 修复角色控制器的预制体组件关联与属性覆盖配置
This commit is contained in:
pan
2026-08-24 10:22:28 +08:00
parent cf4beadeb4
commit 2e3624e9ad
6 changed files with 100 additions and 62 deletions

View File

@@ -118,8 +118,8 @@
"rawHeight": 54,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 44.5,
"borderRight": 44.5,
"borderLeft": 44,
"borderRight": 44,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
@@ -4994,8 +4994,8 @@
"rawHeight": 45,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 40.5,
"borderRight": 40.5,
"borderLeft": 40,
"borderRight": 40,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
@@ -5040,8 +5040,8 @@
"rawHeight": 42,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 34.5,
"borderRight": 34.5,
"borderLeft": 34,
"borderRight": 34,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
@@ -5086,8 +5086,8 @@
"rawHeight": 42,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 34.5,
"borderRight": 34.5,
"borderLeft": 34,
"borderRight": 34,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,