fix(assets): 修复多个资源文件的布局与配置参数

1. 调整RPG地图物体的Y轴位置
2. 修正UI图集的边框数值为整数
3. 更新卡牌预制体的尺寸、边距与缩放参数
4. 调整英雄界面的位置与布局参数
5. 修复角色控制器的预制体组件关联与属性覆盖配置
This commit is contained in:
pan
2026-08-24 10:22:28 +08:00
parent cf4beadeb4
commit 2e3624e9ad
6 changed files with 100 additions and 62 deletions

View File

@@ -2614,7 +2614,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.319,
"y": 0,
"z": 0
},
"_lrot": {
@@ -2626,8 +2626,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": -2,
"y": 2,
"x": -1,
"y": 1,
"z": 1
},
"_mobility": 0,
@@ -2743,8 +2743,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 110,
"height": 140
"width": 90,
"height": 80
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -2793,10 +2793,10 @@
},
"_alignFlags": 45,
"_target": null,
"_left": 5,
"_right": 5,
"_top": 5,
"_bottom": 5,
"_left": 15,
"_right": 15,
"_top": 35,
"_bottom": 35,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,