fix(assets): 修复多个资源文件的布局与配置参数
1. 调整RPG地图物体的Y轴位置 2. 修正UI图集的边框数值为整数 3. 更新卡牌预制体的尺寸、边距与缩放参数 4. 调整英雄界面的位置与布局参数 5. 修复角色控制器的预制体组件关联与属性覆盖配置
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@@ -2614,7 +2614,7 @@
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 9.319,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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@@ -2626,8 +2626,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": -2,
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"y": 2,
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"x": -1,
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"y": 1,
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"z": 1
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},
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"_mobility": 0,
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@@ -2743,8 +2743,8 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 110,
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"height": 140
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"width": 90,
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"height": 80
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -2793,10 +2793,10 @@
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},
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"_alignFlags": 45,
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"_target": null,
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"_left": 5,
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"_right": 5,
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"_top": 5,
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"_bottom": 5,
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"_left": 15,
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"_right": 15,
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"_top": 35,
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"_bottom": 35,
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"_horizontalCenter": 0,
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"_verticalCenter": 0,
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"_isAbsLeft": true,
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