fix: 修复战斗开始时不调用卡牌和英雄初始等级问题
修复MissionComp中战斗开始时未调用call_cards方法的问题 调整SingletonModuleComp中英雄初始等级从1改为0 在MissionCardComp和HInfoComp中添加关闭解锁和购买界面的逻辑 更新ubtns.plist.meta中的边框设置
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -2830,10 +2830,10 @@
|
||||
"height": 63,
|
||||
"rawWidth": 229,
|
||||
"rawHeight": 63,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"borderTop": 20,
|
||||
"borderBottom": 31,
|
||||
"borderLeft": 30,
|
||||
"borderRight": 30,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
|
||||
Reference in New Issue
Block a user