feat(skill): 调整多个技能的攻击偏移和动画帧率
将多个技能预制体的 atk_y 从 30 调整为 15,以优化攻击判定位置。 将 fire_wall 技能的 atk_x 和 atk_y 归零。 更新英雄 ha1 的 atk1 动画,帧率从 15 提升至 30,并重命名为 atk0。
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@@ -1 +1,13 @@
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{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"a4fdf2ea-9af6-443e-aba6-6d3c94187f84","files":[".cconb"],"subMetas":{},"userData":{"name":"atk1"}}
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{
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"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "2c669f9b-1dfc-4cf1-ab71-824c742cc40a",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "atk1"
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}
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}
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