refactor: 重构技能弹窗系统,移除冗余技能池逻辑

1.  删除SkillBoxCardConfig相关类型、技能池配置和抽卡函数
2.  移除技能弹窗的刷新次数持久化逻辑与UI
3.  简化MissSkillsComp、SkillBoxComp的技能处理流程
4.  统一技能卡的添加和初始化逻辑,移除config专用初始化流程
5.  调整MissionCardComp的波次技能弹窗触发逻辑
6.  清理CardComp中冗余的技能描述缓存代码
7.  修正UIConfig中SkillBox预制体路径命名
This commit is contained in:
pan
2026-06-03 17:24:22 +08:00
parent e76cba7933
commit 27ffdaaf87
9 changed files with 39 additions and 573 deletions

View File

@@ -39,5 +39,5 @@ export var UIConfigData: { [key: number]: UIConfig } = {
// [UIID.Talents]: { layer: LayerType.UI, prefab: "gui/element/talents" },
[UIID.Mission]: { layer: LayerType.UI, prefab: "gui/element/mission" },
[UIID.HInfo]: { layer: LayerType.UI, prefab: "gui/element/hnode" },
[UIID.SkillBox]: { layer: LayerType.UI, prefab: "gui/element/MSkillBox" },
[UIID.SkillBox]: { layer: LayerType.UI, prefab: "gui/element/skillbox" },
}