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@@ -6833,10 +6833,10 @@
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"height": 118,
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"height": 118,
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"rawWidth": 124,
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"rawWidth": 124,
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"rawHeight": 118,
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"rawHeight": 118,
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"borderTop": 0,
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"borderTop": 52,
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"borderBottom": 0,
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"borderBottom": 66,
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"borderLeft": 0,
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"borderLeft": 62,
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"borderRight": 0,
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"borderRight": 62,
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"packable": true,
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"packable": true,
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"pixelsToUnit": 100,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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"pivotX": 0.5,
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@@ -7845,8 +7845,8 @@
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"height": 41,
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"height": 41,
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"rawWidth": 36,
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"rawWidth": 36,
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"rawHeight": 41,
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"rawHeight": 41,
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"borderTop": 20.5,
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"borderTop": 20,
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"borderBottom": 20.5,
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"borderBottom": 20,
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"borderLeft": 18,
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"borderLeft": 18,
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"borderRight": 18,
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"borderRight": 18,
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"packable": true,
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"packable": true,
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@@ -45,7 +45,7 @@ export class CardComp extends CCComp {
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talent_select(args: any,data:any){
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talent_select(args: any,data:any){
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this.c_type=cardType.TALENT
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this.c_type=cardType.TALENT
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this.c_uuid=args.uuid
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this.c_uuid=args.uuid
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this.talent_slot=data.slot
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// this.talent_slot=data.slot
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this.show_talent(this.c_uuid)
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this.show_talent(this.c_uuid)
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this.node.getChildByName("show").active=false
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this.node.getChildByName("show").active=false
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this.node.getChildByName("anim").getChildByName("up").getComponent(Animation).play('carsup')
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this.node.getChildByName("anim").getChildByName("up").getComponent(Animation).play('carsup')
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@@ -293,7 +293,9 @@ export class MissionComp extends CCComp {
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call_friend_card(){
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call_friend_card(){
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oops.message.dispatchEvent(GameEvent.HeroSelect,{is_master:false})
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oops.message.dispatchEvent(GameEvent.HeroSelect,{is_master:false})
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}
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}
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call_tal_card(){
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oops.message.dispatchEvent(GameEvent.TalentSelect)
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}
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call_func_card(){
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call_func_card(){
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if(smc.vmdata.mission_data.gold < smc.vmdata.mission_data.lucky_gold){
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if(smc.vmdata.mission_data.gold < smc.vmdata.mission_data.lucky_gold){
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oops.gui.toast("金币不足", false);
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oops.gui.toast("金币不足", false);
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