refactor(经验系统): 移除怪物经验计算和英雄经验更新逻辑

经验系统重构,删除不再使用的怪物经验计算函数getMonsterExp和英雄经验更新方法updateHeroExp
This commit is contained in:
walkpan
2026-01-14 20:53:17 +08:00
parent 5c5954b7d5
commit 20538b76b7
3 changed files with 2 additions and 57 deletions

View File

@@ -4,7 +4,7 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
import { smc } from "../common/SingletonModuleComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { HeroAttrsComp } from "../hero/HeroAttrsComp";
import { getLevelExp, getMonsterExp, MonsterCost, MonType } from "./RogueConfig";
import { MonsterCost, MonType } from "./RogueConfig";
import { GameEvent } from "../common/config/GameEvent";
import { HeroViewComp } from "../hero/HeroViewComp";
import { UIID } from "../common/config/GameUIConfig";
@@ -122,10 +122,7 @@ export class MissionComp extends CCComp {
type = MonType.ELITE;
}
}
// 获取怪物经验
const exp = getMonsterExp(data.uuid, level, type);
smc.updateHeroExp(exp);
}
}