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index ba7912fd..b7a08073 100644
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index 9f4b5e27..89d93884 100644
--- a/assets/resources/game/hero/knight/k3/k3.plist.meta
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diff --git a/assets/resources/game/hero/magic/m1/m1.plist.meta b/assets/resources/game/hero/magic/m1/m1.plist.meta
index e1fbf099..d8f29698 100644
--- a/assets/resources/game/hero/magic/m1/m1.plist.meta
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diff --git a/assets/resources/game/hero/magic/m2/m2.plist.meta b/assets/resources/game/hero/magic/m2/m2.plist.meta
index 6053dac1..954a615b 100644
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index 88cf8f71..4b1ce749 100644
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+ "imageUuidOrDatabaseUri": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a",
+ "atlasUuid": "887c3d35-12f7-4462-aa95-91fd775f94e9"
+ },
+ "ver": "1.0.12",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
+ },
+ "d6f9e": {
+ "importer": "sprite-frame",
+ "uuid": "887c3d35-12f7-4462-aa95-91fd775f94e9@d6f9e",
+ "displayName": "",
+ "id": "d6f9e",
+ "name": "Necromancer_03_Walking_014",
+ "userData": {
+ "trimType": "auto",
+ "trimThreshold": 1,
+ "rotated": false,
+ "offsetX": 0,
+ "offsetY": 0,
+ "trimX": 0,
+ "trimY": 1008,
+ "width": 208,
+ "height": 168,
+ "rawWidth": 208,
+ "rawHeight": 168,
+ "borderTop": 0,
+ "borderBottom": 0,
+ "borderLeft": 0,
+ "borderRight": 0,
+ "packable": true,
+ "pixelsToUnit": 100,
+ "pivotX": 0.5,
+ "pivotY": 0.5,
+ "meshType": 0,
+ "vertices": {
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+ "indexes": [],
+ "uv": [],
+ "nuv": [],
+ "minPos": [],
+ "maxPos": []
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+ "isUuid": true,
+ "imageUuidOrDatabaseUri": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a",
+ "atlasUuid": "887c3d35-12f7-4462-aa95-91fd775f94e9"
+ },
+ "ver": "1.0.12",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
+ },
+ "dc953": {
+ "importer": "sprite-frame",
+ "uuid": "887c3d35-12f7-4462-aa95-91fd775f94e9@dc953",
+ "displayName": "",
+ "id": "dc953",
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+ "userData": {
+ "trimType": "auto",
+ "trimThreshold": 1,
+ "rotated": false,
+ "offsetX": 0,
+ "offsetY": 0,
+ "trimX": 208,
+ "trimY": 1008,
+ "width": 208,
+ "height": 168,
+ "rawWidth": 208,
+ "rawHeight": 168,
+ "borderTop": 0,
+ "borderBottom": 0,
+ "borderLeft": 0,
+ "borderRight": 0,
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+ "pixelsToUnit": 100,
+ "pivotX": 0.5,
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+ "vertices": {
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+ "uv": [],
+ "nuv": [],
+ "minPos": [],
+ "maxPos": []
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+ "imageUuidOrDatabaseUri": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a",
+ "atlasUuid": "887c3d35-12f7-4462-aa95-91fd775f94e9"
+ },
+ "ver": "1.0.12",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
+ },
+ "80c96": {
+ "importer": "sprite-frame",
+ "uuid": "887c3d35-12f7-4462-aa95-91fd775f94e9@80c96",
+ "displayName": "",
+ "id": "80c96",
+ "name": "Necromancer_03_Walking_017",
+ "userData": {
+ "trimType": "auto",
+ "trimThreshold": 1,
+ "rotated": false,
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+ "offsetY": 0,
+ "trimX": 624,
+ "trimY": 1008,
+ "width": 208,
+ "height": 168,
+ "rawWidth": 208,
+ "rawHeight": 168,
+ "borderTop": 0,
+ "borderBottom": 0,
+ "borderLeft": 0,
+ "borderRight": 0,
+ "packable": true,
+ "pixelsToUnit": 100,
+ "pivotX": 0.5,
+ "pivotY": 0.5,
+ "meshType": 0,
+ "vertices": {
+ "rawPosition": [],
+ "indexes": [],
+ "uv": [],
+ "nuv": [],
+ "minPos": [],
+ "maxPos": []
+ },
+ "isUuid": true,
+ "imageUuidOrDatabaseUri": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a",
+ "atlasUuid": "887c3d35-12f7-4462-aa95-91fd775f94e9"
+ },
+ "ver": "1.0.12",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
+ }
+ },
+ "userData": {
+ "atlasTextureName": "m9.png",
+ "format": 3,
+ "uuid": "887c3d35-12f7-4462-aa95-91fd775f94e9",
+ "textureUuid": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a"
+ }
+}
diff --git a/assets/resources/game/hero/magic/m9/m9.png b/assets/resources/game/hero/magic/m9/m9.png
new file mode 100644
index 00000000..95a8c474
Binary files /dev/null and b/assets/resources/game/hero/magic/m9/m9.png differ
diff --git a/assets/resources/game/hero/magic/m9/m9.png.meta b/assets/resources/game/hero/magic/m9/m9.png.meta
new file mode 100644
index 00000000..e1be2812
--- /dev/null
+++ b/assets/resources/game/hero/magic/m9/m9.png.meta
@@ -0,0 +1,42 @@
+{
+ "ver": "1.0.26",
+ "importer": "image",
+ "imported": true,
+ "uuid": "96ad6da6-6e98-463c-97dc-67656d3b2996",
+ "files": [
+ ".json",
+ ".png"
+ ],
+ "subMetas": {
+ "6c48a": {
+ "importer": "texture",
+ "uuid": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a",
+ "displayName": "m9",
+ "id": "6c48a",
+ "name": "texture",
+ "userData": {
+ "wrapModeS": "repeat",
+ "wrapModeT": "repeat",
+ "minfilter": "linear",
+ "magfilter": "linear",
+ "mipfilter": "none",
+ "anisotropy": 0,
+ "isUuid": true,
+ "imageUuidOrDatabaseUri": "96ad6da6-6e98-463c-97dc-67656d3b2996",
+ "visible": false
+ },
+ "ver": "1.0.22",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
+ }
+ },
+ "userData": {
+ "hasAlpha": true,
+ "type": "texture",
+ "fixAlphaTransparencyArtifacts": false,
+ "redirect": "96ad6da6-6e98-463c-97dc-67656d3b2996@6c48a"
+ }
+}
diff --git a/assets/resources/game/hero/top.prefab b/assets/resources/game/hero/top.prefab
index 5272e771..ee7a6a4f 100644
--- a/assets/resources/game/hero/top.prefab
+++ b/assets/resources/game/hero/top.prefab
@@ -143,7 +143,7 @@
},
"_lpos": {
"__type__": "cc.Vec3",
- "x": -19,
+ "x": -30,
"y": 0,
"z": 0
},
@@ -184,7 +184,7 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 38,
+ "width": 60,
"height": 9
},
"_anchorPoint": {
@@ -270,7 +270,7 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 40,
+ "width": 60,
"height": 10
},
"_anchorPoint": {
@@ -345,7 +345,7 @@
"__id__": 6
},
"_mode": 0,
- "_totalLength": 40,
+ "_totalLength": 60,
"_progress": 1,
"_reverse": false,
"_id": ""
diff --git a/assets/resources/game/skills/buff/shielded.anim b/assets/resources/game/skills/buff/shielded.anim
index 5033bf9a..8074b9dd 100644
--- a/assets/resources/game/skills/buff/shielded.anim
+++ b/assets/resources/game/skills/buff/shielded.anim
@@ -11,17 +11,245 @@
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
- "_duration": 0,
+ "_duration": 0.8333333333333334,
"_hash": 500763545,
- "_tracks": [],
+ "_tracks": [
+ {
+ "__id__": 1
+ }
+ ],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
- "__id__": 1
+ "__id__": 11
},
"_auxiliaryCurveEntries": []
},
+ {
+ "__type__": "cc.animation.VectorTrack",
+ "_binding": {
+ "__type__": "cc.animation.TrackBinding",
+ "path": {
+ "__id__": 2
+ },
+ "proxy": null
+ },
+ "_channels": [
+ {
+ "__id__": 3
+ },
+ {
+ "__id__": 5
+ },
+ {
+ "__id__": 7
+ },
+ {
+ "__id__": 9
+ }
+ ],
+ "_nComponents": 3
+ },
+ {
+ "__type__": "cc.animation.TrackPath",
+ "_paths": [
+ "scale"
+ ]
+ },
+ {
+ "__type__": "cc.animation.Channel",
+ "_curve": {
+ "__id__": 4
+ }
+ },
+ {
+ "__type__": "cc.RealCurve",
+ "_times": [
+ 0,
+ 0.4166666666666667,
+ 0.8333333333333334
+ ],
+ "_values": [
+ {
+ "__type__": "cc.RealKeyframeValue",
+ "interpolationMode": 0,
+ "tangentWeightMode": 0,
+ "value": 1,
+ "rightTangent": 0,
+ "rightTangentWeight": 1,
+ "leftTangent": 0,
+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
+ },
+ {
+ "__type__": "cc.RealKeyframeValue",
+ "interpolationMode": 0,
+ "tangentWeightMode": 0,
+ "value": 1.2,
+ "rightTangent": 0,
+ "rightTangentWeight": 1,
+ "leftTangent": 0,
+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
+ },
+ {
+ "__type__": "cc.RealKeyframeValue",
+ "interpolationMode": 0,
+ "tangentWeightMode": 0,
+ "value": 1,
+ "rightTangent": 0,
+ "rightTangentWeight": 1,
+ "leftTangent": 0,
+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
+ }
+ ],
+ "preExtrapolation": 1,
+ "postExtrapolation": 1
+ },
+ {
+ "__type__": "cc.animation.Channel",
+ "_curve": {
+ "__id__": 6
+ }
+ },
+ {
+ "__type__": "cc.RealCurve",
+ "_times": [
+ 0,
+ 0.4166666666666667,
+ 0.8333333333333334
+ ],
+ "_values": [
+ {
+ "__type__": "cc.RealKeyframeValue",
+ "interpolationMode": 0,
+ "tangentWeightMode": 0,
+ "value": 1,
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+ "rightTangentWeight": 1,
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+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
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+ {
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+ "value": 1,
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+ "rightTangentWeight": 1,
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+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
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+ "value": 1,
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+ "rightTangentWeight": 1,
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+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
+ }
+ ],
+ "preExtrapolation": 1,
+ "postExtrapolation": 1
+ },
+ {
+ "__type__": "cc.animation.Channel",
+ "_curve": {
+ "__id__": 8
+ }
+ },
+ {
+ "__type__": "cc.RealCurve",
+ "_times": [
+ 0,
+ 0.4166666666666667,
+ 0.8333333333333334
+ ],
+ "_values": [
+ {
+ "__type__": "cc.RealKeyframeValue",
+ "interpolationMode": 0,
+ "tangentWeightMode": 0,
+ "value": 1,
+ "rightTangent": 0,
+ "rightTangentWeight": 1,
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+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
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+ }
+ },
+ {
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+ "value": 1,
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+ }
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+ "value": 1,
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+ "leftTangentWeight": 1,
+ "easingMethod": 0,
+ "__editorExtras__": {
+ "tangentMode": 0
+ }
+ }
+ ],
+ "preExtrapolation": 1,
+ "postExtrapolation": 1
+ },
+ {
+ "__type__": "cc.animation.Channel",
+ "_curve": {
+ "__id__": 10
+ }
+ },
+ {
+ "__type__": "cc.RealCurve",
+ "_times": [],
+ "_values": [],
+ "preExtrapolation": 1,
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+ },
{
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"enabled": false,
diff --git a/assets/resources/game/skills/shielded.prefab b/assets/resources/game/skills/shielded.prefab
index 3231d411..dfbefd59 100644
--- a/assets/resources/game/skills/shielded.prefab
+++ b/assets/resources/game/skills/shielded.prefab
@@ -130,13 +130,13 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 55,
- "height": 65
+ "width": 80,
+ "height": 100
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
- "y": 0.5
+ "y": 0
},
"_id": ""
},
@@ -164,7 +164,7 @@
"r": 255,
"g": 255,
"b": 255,
- "a": 255
+ "a": 116
},
"_spriteFrame": {
"__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@91c2a",
diff --git a/assets/script/game/common/SingletonModuleComp.ts b/assets/script/game/common/SingletonModuleComp.ts
index 79b7a51e..b0c3fec5 100644
--- a/assets/script/game/common/SingletonModuleComp.ts
+++ b/assets/script/game/common/SingletonModuleComp.ts
@@ -23,11 +23,7 @@ export class SingletonModuleComp extends ecs.Comp {
/** 游戏地图 */
map: GameMap = null!;
cards: any = [
- {uuid:9001,type:1},{uuid:9002,type:1},{uuid:9011,type:1},{uuid:9021,type:1},{uuid:9031,type:1},
- {uuid:9003,type:1},{uuid:9004,type:1},{uuid:9005,type:1},
- {uuid:9012,type:1},{uuid:9013,type:1},
- {uuid:9022,type:1},{uuid:9023,type:1},
- {uuid:9032,type:1},{uuid:9033,type:1},
+ {uuid:9001,type:1},
];
item_list: any = [
{uuid:6005,type:2},{uuid:6006,type:2},{uuid:6101,type:2},{uuid:6102,type:2}, {uuid:6210,type:2},{uuid:6211,type:2},{uuid:6212,type:2},
diff --git a/assets/script/game/common/config/MissionSet.ts b/assets/script/game/common/config/MissionSet.ts
index 2bc06c2d..a09d2a1f 100644
--- a/assets/script/game/common/config/MissionSet.ts
+++ b/assets/script/game/common/config/MissionSet.ts
@@ -1,7 +1,7 @@
export const MissionNum = [1]
export const MonsetList = {
1:{
- 1:[9001,9011,9031,9021],
+ 1:[9001],
}
}
diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts
index a5d56aef..d09506dc 100644
--- a/assets/script/game/common/config/heroSet.ts
+++ b/assets/script/game/common/config/heroSet.ts
@@ -1,66 +1,10 @@
export const HeroSet = {
9001: {
- uuid: 9001, path: "k3", type: 1, level: 1,cost:2, name: "骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
+ uuid: 9001, path: "k1", type: 1, level: 1,cost:2, name: "白骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
skill_uuid: 9001, max_skill_uuid: 2002, atktype: 1,
},
- 9002: {
- uuid: 9002, path: "k1", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
- skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
- },
- 9003: {
- uuid: 9003, path: "kk1", type: 1, level: 1,cost:2, name: "骑士", atk: 10, hp: 100, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
- skill_uuid: 9001, max_skill_uuid: 2002, atktype: 1,
- },
- 9004: {
- uuid: 9004, path: "kk2", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
- skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
- },
- 9005: {
- uuid: 9005, path: "kk3", type: 1, level: 1,cost:2, name: "战士", atk: 20, hp: 50, atk_dis: 100, atk_cd: 1, power: 0, power_max: 15, speed: 40,
- skill_uuid: 9001, max_skill_uuid: 2003, atktype: 1,
- },
- 9011: {
- uuid: 9011, path: "m1", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
- },
- 9012: {
- uuid: 9012, path: "i2", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
- },
- 9013: {
- uuid: 9013, path: "i3", type: 3, level: 1,cost:2, name: "冰法", atk: 25, hp: 50, atk_dis: 260, atk_cd: 2.5, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1002, atktype: 1,
- },
- 9021: {
- uuid: 9021, path: "m3", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
- },
- 9022: {
- uuid: 9022, path: "f2", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
- },
- 9023: {
- uuid: 9023, path: "f3", type: 3, level: 1,cost:2, name: "火法", atk: 20, hp: 50, atk_dis: 260, atk_cd: 2, power: 0, power_max: 15, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 1001, atktype: 2
- },
- 9031: {
- uuid: 9031, path: "m2", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
- },
- 9032: {
- uuid: 9032, path: "h2", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
- },
- 9033: {
- uuid: 9033, path: "h3", type: 3, level: 1,cost:2, name: "牧师", atk: 10, hp: 50, atk_dis: 260, atk_cd: 2, power: 1, power_max: 10, speed: 20,
- skill_uuid: 9002, max_skill_uuid: 2001, atktype: 2
- },
-
- 9041: {
- uuid: 9009, path: "arc1", type: 2, level: 1,cost:2, name: "弓箭手", atk: 15, hp: 50, atk_dis: 200, atk_cd: 1.5, power: 0, power_max: 20, speed: 30,
- skill_uuid: 9003, max_skill_uuid: 1003, atktype: 2
- },
+
1011: {