feat(英雄系统): 添加英雄复活机制并控制怪物行为

实现英雄复活功能,当英雄死亡且有复活次数时延迟复活
新增is_reviving状态标记复活中状态
英雄死亡或复活时通过stop_mon_action控制怪物停止刷新和移动
This commit is contained in:
walkpan
2026-01-03 11:17:04 +08:00
parent 56452795bb
commit 1cce4ce361
11 changed files with 88 additions and 11 deletions

View File

@@ -182,6 +182,7 @@ export class MissionComp extends CCComp {
data_init(){
//局内数据初始化 smc 数据初始化
smc.mission.play = true;
smc.mission.stop_mon_action = false;
smc.vmdata.mission_data.in_fight=false
smc.vmdata.mission_data.fight_time=0
smc.vmdata.mission_data.level=0