refactor: 移除眩晕机制并简化buff系统

- 删除眩晕相关属性、状态检查及动画触发
- 移除BType枚举,简化BuffConf结构,所有buff改为固定值类型
- 清理未使用的导入和配置项,包括debuffs数组和多个英雄属性
- 简化暴击伤害计算,移除施法者暴击伤害加成
- 重构冰冻状态检查逻辑,添加frost_end_time字段
This commit is contained in:
walkpan
2026-03-19 18:43:02 +08:00
parent a58dc818ee
commit 1bb2d6072e
10 changed files with 51 additions and 142 deletions

View File

@@ -5,7 +5,6 @@ import { smc } from "../common/SingletonModuleComp";
import { BoxSet, FacSet, FightSet, IndexSet } from "../common/config/GameSet";
import { HeroInfo } from "../common/config/heroSet";
import { HeroAttrsComp } from "./HeroAttrsComp";
import { BuffConf, SkillSet } from "../common/config/SkillSet";
import { HeroViewComp } from "./HeroViewComp";
import { MoveComp } from "./MoveComp";
import { mLogger } from "../common/Logger";