refactor: 移除眩晕机制并简化buff系统
- 删除眩晕相关属性、状态检查及动画触发 - 移除BType枚举,简化BuffConf结构,所有buff改为固定值类型 - 清理未使用的导入和配置项,包括debuffs数组和多个英雄属性 - 简化暴击伤害计算,移除施法者暴击伤害加成 - 重构冰冻状态检查逻辑,添加frost_end_time字段
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@@ -5,7 +5,6 @@ import { smc } from "../common/SingletonModuleComp";
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import { BoxSet, FacSet, FightSet, IndexSet } from "../common/config/GameSet";
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import { HeroInfo } from "../common/config/heroSet";
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import { HeroAttrsComp } from "./HeroAttrsComp";
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import { BuffConf, SkillSet } from "../common/config/SkillSet";
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import { HeroViewComp } from "./HeroViewComp";
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import { MoveComp } from "./MoveComp";
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import { mLogger } from "../common/Logger";
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