diff --git a/assets/script/game/hero/SACastSystem.ts b/assets/script/game/hero/SACastSystem.ts index 667a48c8..8306aa10 100644 --- a/assets/script/game/hero/SACastSystem.ts +++ b/assets/script/game/hero/SACastSystem.ts @@ -253,7 +253,7 @@ export class SACastSystem extends ecs.ComblockSystem implements ecs.ISystemUpdat // 获取施法者位置作为起始位置 const startPos = caster.node.position.clone(); - startPos.y += 50; + startPos.y += 30; const targetPos = targets[0]; // 使用第一个目标位置 // console.log(`[SACastSystem]: ${s_uuid}, 起始位置: ${startPos}, 目标位置: ${targetPos}`); @@ -329,7 +329,7 @@ export class SACastSystem extends ecs.ComblockSystem implements ecs.ISystemUpdat if (model.is_dead) return false; if (model.fac === fac) return false; const pos = view.node.position.clone(); - pos.y += 50; + pos.y += 30; const dist = Math.abs(currentPos.x - pos.x); if (dist <= range) { const laneBias = Math.abs(currentPos.y - pos.y);