refactor(skill): 清理旧技能资源并更新攻击预制体

1.  删除废弃的技能图片、动画剪辑和旧的攻击预制体
2.  新增aw1/aw2/aw3/b3新攻击预制体
3.  调整现有攻击预制体的尺寸、缩放和精灵帧引用
4.  更新fb-2动画和预制体的配置
This commit is contained in:
panFD
2026-08-02 17:24:11 +08:00
parent 865523471d
commit 198ef03efc
48 changed files with 2657 additions and 18529 deletions

View File

@@ -105,8 +105,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 0.5,
"y": 0.5,
"x": 0.4,
"y": 0.4,
"z": 1
},
"_mobility": 0,
@@ -133,8 +133,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 90,
"height": 90
"width": 102,
"height": 88
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -170,7 +170,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@dba2a",
"__uuid__": "abc35b6e-b052-4835-a3a3-cb85abd47f4d@6b437",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@@ -186,7 +186,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20",
"__uuid__": "abc35b6e-b052-4835-a3a3-cb85abd47f4d",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""