feat(skill): 新增3个高阶远程技能并优化现有技能名称

1. 新增maxm4、maxm5、maxm6三个远程技能配置与预制体
2. 将技能"光闪"改为"闪光斩"、"气斩"改为"裂气斩"
3. 补充完成6112~6114号技能的配置数据
This commit is contained in:
panFD
2026-08-20 23:15:22 +08:00
parent 3349b31e2d
commit 18705ccee3
7 changed files with 1198 additions and 2 deletions

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},
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},
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"bullet": false,
"awakeOnLoad": true,
"_group": 1,
"_type": 1,
"_allowSleep": false,
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"_linearDamping": 0,
"_angularDamping": 0,
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},
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},
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"_sensor": true,
"_friction": 0.2,
"_restitution": 0,
"_offset": {
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},
"_size": {
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"height": 100
},
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},
{
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},
"playOnLoad": true,
"_clips": [
{
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"__expectedType__": "cc.AnimationClip"
}
],
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{
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]

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "59a4f9dd-b144-4049-b3a0-3c80f865cc31",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "maxm6"
}
}

View File

@@ -313,14 +313,15 @@ export const SkillSet: Record<number, SkillConfig> = {
DTType: DTType.single, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.linear, EType: EType.collision, info: "造成攻击力100%的伤害, 高阶技能",
},
//近战群体攻击
6103: {
uuid: 6103, name: "闪", sp_name: "atk3", icon: "Stat_Attack_01", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max0",
uuid: 6103, name: "闪光斩", sp_name: "atk3", icon: "Stat_Attack_01", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max0",
DTType: DTType.single, ap: 150, hit_count: 5, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.Melee, is_accel: true,
RType: RType.bezier, EType: EType.collision, info: "对周围的敌人造成攻击力150%的伤害",//英雄配置技能的时候可以叠加出血debuff
},
6104: {
uuid: 6104, name: "气斩", sp_name: "atk2", icon: "Stat_Attack_01", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max0",
uuid: 6104, name: "气斩", sp_name: "atk2", icon: "Stat_Attack_01", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max0",
DTType: DTType.single, ap: 150, hit_count: 5, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.Melee, is_accel: true,
RType: RType.bezier, EType: EType.collision, info: "对周围的敌人造成攻击力150%的伤害",//英雄配置技能的时候,可以叠加击退
},
@@ -362,6 +363,22 @@ export const SkillSet: Record<number, SkillConfig> = {
DTType: DTType.single, stun: 0, para: 30, ap: 100, hit_count: 1, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.fixedEnd, EType: EType.collision, info: "造成攻击力100%的伤害, 30%概率麻痹, 高阶技能",
},
6112: {
uuid: 6112, name: "大毒气", sp_name: "maxm4", icon: "Stat_Mana", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max1",
DTType: DTType.single, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.linear, EType: EType.collision, bezier_start_y: 20, bezier_mid_y: 140, bezier_arc: 1.05,info: "造成攻击力100%的伤害, 高阶技能",
},
6113: {
uuid: 6113, name: "大能量波", sp_name: "maxm5", icon: "Stat_Mana", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max1",
DTType: DTType.single, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.linear, EType: EType.collision, bezier_start_y: 20, bezier_mid_y: 140, bezier_arc: 1.05, info: "造成攻击力100%的伤害, 高阶技能",
},
6114: {
uuid: 6114, name: "大毒气弹", sp_name: "maxm6", icon: "Stat_Mana", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "max1",
DTType: DTType.single, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.linear, EType: EType.collision, bezier_start_y: 20, bezier_mid_y: 140, bezier_arc: 1.05,info: "造成攻击力100%的伤害, 高阶技能",
},
//============================= ====== 辅助技能 回合技能 ====== ==========================
6301: {
uuid: 6301, name: "护盾", sp_name: "buff_wind", icon: "Stat_Defense", TGroup: TGroup.Self, readyAnm: "up_blue", endAnm: "", act: "atk",