From 1817c14b25fea9bd9429a684e83f1271cfa1a3f5 Mon Sep 17 00:00:00 2001 From: panw Date: Fri, 3 Apr 2026 16:41:17 +0800 Subject: [PATCH] =?UTF-8?q?fix(game):=20=E8=B0=83=E6=95=B4=E7=AC=AC2?= =?UTF-8?q?=E8=87=B34=E6=B3=A2=E5=8F=8A=E9=BB=98=E8=AE=A4=E6=B3=A2?= =?UTF-8?q?=E6=AC=A1=E7=9A=84=E6=80=AA=E7=89=A9=E6=95=B0=E9=87=8F=E9=85=8D?= =?UTF-8?q?=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 降低第2波远程怪物数量从3减少至2 - 第3波近战怪物数量从3减少至1,并增加1个近战Boss - 第4波移除1个支援怪物,近战和远程怪物各减少1个 - 默认波次近战怪物数量从3减少至2 --- assets/script/game/map/RogueConfig.ts | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/assets/script/game/map/RogueConfig.ts b/assets/script/game/map/RogueConfig.ts index eb4c4d4e..2f93e33d 100644 --- a/assets/script/game/map/RogueConfig.ts +++ b/assets/script/game/map/RogueConfig.ts @@ -49,25 +49,24 @@ export const WaveSlotConfig: { [wave: number]: IWaveSlot[] } = { ], 2: [ { type: MonType.Melee, count: 2 }, - { type: MonType.Long, count: 3 }, + { type: MonType.Long, count: 2 }, { type: MonType.Support, count: 1 } ], 3: [ - { type: MonType.Melee, count: 3 }, + { type: MonType.Melee, count: 1 }, { type: MonType.MeleeBoss, count: 1, slotsPerMon: 2 }, { type: MonType.Long, count: 2 } ], 4: [ - { type: MonType.Melee, count: 2 }, - { type: MonType.Long, count: 2 }, - { type: MonType.Support, count: 1 }, + { type: MonType.Melee, count: 1 }, + { type: MonType.Long, count: 1 }, { type: MonType.LongBoss, count: 1, slotsPerMon: 2 } ], } // 默认占位配置 (如果在 WaveSlotConfig 中找不到波次,则使用此配置) export const DefaultWaveSlot: IWaveSlot[] = [ - { type: MonType.Melee, count: 3 }, + { type: MonType.Melee, count: 2 }, { type: MonType.Long, count: 3 } ]