diff --git a/assets/script/game/map/RogueConfig.ts b/assets/script/game/map/RogueConfig.ts index eb4c4d4e..2f93e33d 100644 --- a/assets/script/game/map/RogueConfig.ts +++ b/assets/script/game/map/RogueConfig.ts @@ -49,25 +49,24 @@ export const WaveSlotConfig: { [wave: number]: IWaveSlot[] } = { ], 2: [ { type: MonType.Melee, count: 2 }, - { type: MonType.Long, count: 3 }, + { type: MonType.Long, count: 2 }, { type: MonType.Support, count: 1 } ], 3: [ - { type: MonType.Melee, count: 3 }, + { type: MonType.Melee, count: 1 }, { type: MonType.MeleeBoss, count: 1, slotsPerMon: 2 }, { type: MonType.Long, count: 2 } ], 4: [ - { type: MonType.Melee, count: 2 }, - { type: MonType.Long, count: 2 }, - { type: MonType.Support, count: 1 }, + { type: MonType.Melee, count: 1 }, + { type: MonType.Long, count: 1 }, { type: MonType.LongBoss, count: 1, slotsPerMon: 2 } ], } // 默认占位配置 (如果在 WaveSlotConfig 中找不到波次,则使用此配置) export const DefaultWaveSlot: IWaveSlot[] = [ - { type: MonType.Melee, count: 3 }, + { type: MonType.Melee, count: 2 }, { type: MonType.Long, count: 3 } ]