feat: 更新普攻技能配置与资源

1.  将普攻技能的射线类型从贝塞尔曲线改为直线
2.  调整所有近战英雄的攻击距离为720
3.  更新普攻预制体的精灵帧、缩放和尺寸参数,添加动画组件
4.  调整普攻动画的采样率和时长
This commit is contained in:
panw
2026-05-18 10:17:27 +08:00
parent 3e84566f94
commit 17a8dc0046
4 changed files with 67 additions and 235 deletions

View File

@@ -35,10 +35,13 @@
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