|
|
|
|
@@ -9,13 +9,22 @@
|
|
|
|
|
import { oops } from "db://oops-framework/core/Oops"
|
|
|
|
|
|
|
|
|
|
class I18nString {
|
|
|
|
|
constructor(private key: string) {}
|
|
|
|
|
toString() { return oops.language.getLangByID(this.key) || this.key; }
|
|
|
|
|
valueOf() { return oops.language.getLangByID(this.key) || this.key; }
|
|
|
|
|
toJSON() { return oops.language.getLangByID(this.key) || this.key; }
|
|
|
|
|
constructor(private key: string, private params?: any[]) {}
|
|
|
|
|
private getTranslated(): string {
|
|
|
|
|
let str = oops.language.getLangByID(this.key) || this.key;
|
|
|
|
|
if (this.params && this.params.length > 0) {
|
|
|
|
|
for (let i = 0; i < this.params.length; i++) {
|
|
|
|
|
str = str.replace(`{${i}}`, String(this.params[i]));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return str;
|
|
|
|
|
}
|
|
|
|
|
toString() { return this.getTranslated(); }
|
|
|
|
|
valueOf() { return this.getTranslated(); }
|
|
|
|
|
toJSON() { return this.getTranslated(); }
|
|
|
|
|
get length() { return this.toString().length; }
|
|
|
|
|
}
|
|
|
|
|
const t = (key: string) => new I18nString(key) as unknown as string;
|
|
|
|
|
const t = (key: string, ...params: any[]) => new I18nString(key, params) as unknown as string;
|
|
|
|
|
|
|
|
|
|
export enum HighlightType {
|
|
|
|
|
CritMaster = "CritMaster", // 暴击大师
|
|
|
|
|
@@ -48,66 +57,66 @@ export const HighlightSet: Record<HighlightType, HighlightConfig> = {
|
|
|
|
|
type: HighlightType.CritMaster,
|
|
|
|
|
icon: "🔥",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 20, scoreBonus: 50, title: t("hl_title_CritMaster_1"), desc: t("hl_desc_CritMaster") },
|
|
|
|
|
{ level: 2, threshold: 40, scoreBonus: 100, title: t("hl_title_CritMaster_2"), desc: t("hl_desc_CritMaster") },
|
|
|
|
|
{ level: 3, threshold: 60, scoreBonus: 150, title: t("hl_title_CritMaster_3"), desc: t("hl_desc_CritMaster") },
|
|
|
|
|
{ level: 4, threshold: 80, scoreBonus: 200, title: t("hl_title_CritMaster_4"), desc: t("hl_desc_CritMaster") },
|
|
|
|
|
{ level: 5, threshold: 100, scoreBonus: 300, title: t("hl_title_CritMaster_5"), desc: t("hl_desc_CritMaster") },
|
|
|
|
|
{ level: 1, threshold: 20, scoreBonus: 50, title: t("hl_title_CritMaster_1"), desc: t("hl_desc_CritMaster", 20) },
|
|
|
|
|
{ level: 2, threshold: 40, scoreBonus: 100, title: t("hl_title_CritMaster_2"), desc: t("hl_desc_CritMaster", 40) },
|
|
|
|
|
{ level: 3, threshold: 60, scoreBonus: 150, title: t("hl_title_CritMaster_3"), desc: t("hl_desc_CritMaster", 60) },
|
|
|
|
|
{ level: 4, threshold: 80, scoreBonus: 200, title: t("hl_title_CritMaster_4"), desc: t("hl_desc_CritMaster", 80) },
|
|
|
|
|
{ level: 5, threshold: 100, scoreBonus: 300, title: t("hl_title_CritMaster_5"), desc: t("hl_desc_CritMaster", 100) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.DeathExpert]: {
|
|
|
|
|
type: HighlightType.DeathExpert,
|
|
|
|
|
icon: "💀",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 15, scoreBonus: 50, title: t("hl_title_DeathExpert_1"), desc: t("hl_desc_DeathExpert") },
|
|
|
|
|
{ level: 2, threshold: 25, scoreBonus: 100, title: t("hl_title_DeathExpert_2"), desc: t("hl_desc_DeathExpert") },
|
|
|
|
|
{ level: 3, threshold: 40, scoreBonus: 150, title: t("hl_title_DeathExpert_3"), desc: t("hl_desc_DeathExpert") },
|
|
|
|
|
{ level: 4, threshold: 60, scoreBonus: 200, title: t("hl_title_DeathExpert_4"), desc: t("hl_desc_DeathExpert") },
|
|
|
|
|
{ level: 5, threshold: 80, scoreBonus: 300, title: t("hl_title_DeathExpert_5"), desc: t("hl_desc_DeathExpert") },
|
|
|
|
|
{ level: 1, threshold: 15, scoreBonus: 50, title: t("hl_title_DeathExpert_1"), desc: t("hl_desc_DeathExpert", 15) },
|
|
|
|
|
{ level: 2, threshold: 25, scoreBonus: 100, title: t("hl_title_DeathExpert_2"), desc: t("hl_desc_DeathExpert", 25) },
|
|
|
|
|
{ level: 3, threshold: 40, scoreBonus: 150, title: t("hl_title_DeathExpert_3"), desc: t("hl_desc_DeathExpert", 40) },
|
|
|
|
|
{ level: 4, threshold: 60, scoreBonus: 200, title: t("hl_title_DeathExpert_4"), desc: t("hl_desc_DeathExpert", 60) },
|
|
|
|
|
{ level: 5, threshold: 80, scoreBonus: 300, title: t("hl_title_DeathExpert_5"), desc: t("hl_desc_DeathExpert", 80) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.IronWall]: {
|
|
|
|
|
type: HighlightType.IronWall,
|
|
|
|
|
icon: "🛡️",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 15, scoreBonus: 50, title: t("hl_title_IronWall_1"), desc: t("hl_desc_IronWall") },
|
|
|
|
|
{ level: 2, threshold: 30, scoreBonus: 100, title: t("hl_title_IronWall_2"), desc: t("hl_desc_IronWall") },
|
|
|
|
|
{ level: 3, threshold: 50, scoreBonus: 150, title: t("hl_title_IronWall_3"), desc: t("hl_desc_IronWall") },
|
|
|
|
|
{ level: 4, threshold: 70, scoreBonus: 200, title: t("hl_title_IronWall_4"), desc: t("hl_desc_IronWall") },
|
|
|
|
|
{ level: 5, threshold: 100, scoreBonus: 300, title: t("hl_title_IronWall_5"), desc: t("hl_desc_IronWall") },
|
|
|
|
|
{ level: 1, threshold: 15, scoreBonus: 50, title: t("hl_title_IronWall_1"), desc: t("hl_desc_IronWall", 15) },
|
|
|
|
|
{ level: 2, threshold: 30, scoreBonus: 100, title: t("hl_title_IronWall_2"), desc: t("hl_desc_IronWall", 30) },
|
|
|
|
|
{ level: 3, threshold: 50, scoreBonus: 150, title: t("hl_title_IronWall_3"), desc: t("hl_desc_IronWall", 50) },
|
|
|
|
|
{ level: 4, threshold: 70, scoreBonus: 200, title: t("hl_title_IronWall_4"), desc: t("hl_desc_IronWall", 70) },
|
|
|
|
|
{ level: 5, threshold: 100, scoreBonus: 300, title: t("hl_title_IronWall_5"), desc: t("hl_desc_IronWall", 100) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.WindStorm]: {
|
|
|
|
|
type: HighlightType.WindStorm,
|
|
|
|
|
icon: "⚡",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 10, scoreBonus: 50, title: t("hl_title_WindStorm_1"), desc: t("hl_desc_WindStorm") },
|
|
|
|
|
{ level: 2, threshold: 20, scoreBonus: 100, title: t("hl_title_WindStorm_2"), desc: t("hl_desc_WindStorm") },
|
|
|
|
|
{ level: 3, threshold: 35, scoreBonus: 150, title: t("hl_title_WindStorm_3"), desc: t("hl_desc_WindStorm") },
|
|
|
|
|
{ level: 4, threshold: 50, scoreBonus: 200, title: t("hl_title_WindStorm_4"), desc: t("hl_desc_WindStorm") },
|
|
|
|
|
{ level: 5, threshold: 70, scoreBonus: 300, title: t("hl_title_WindStorm_5"), desc: t("hl_desc_WindStorm") },
|
|
|
|
|
{ level: 1, threshold: 10, scoreBonus: 50, title: t("hl_title_WindStorm_1"), desc: t("hl_desc_WindStorm", 10) },
|
|
|
|
|
{ level: 2, threshold: 20, scoreBonus: 100, title: t("hl_title_WindStorm_2"), desc: t("hl_desc_WindStorm", 20) },
|
|
|
|
|
{ level: 3, threshold: 35, scoreBonus: 150, title: t("hl_title_WindStorm_3"), desc: t("hl_desc_WindStorm", 35) },
|
|
|
|
|
{ level: 4, threshold: 50, scoreBonus: 200, title: t("hl_title_WindStorm_4"), desc: t("hl_desc_WindStorm", 50) },
|
|
|
|
|
{ level: 5, threshold: 70, scoreBonus: 300, title: t("hl_title_WindStorm_5"), desc: t("hl_desc_WindStorm", 70) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.OneHitKill]: {
|
|
|
|
|
type: HighlightType.OneHitKill,
|
|
|
|
|
icon: "🎯",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 100, scoreBonus: 50, title: t("hl_title_OneHitKill_1"), desc: t("hl_desc_OneHitKill") },
|
|
|
|
|
{ level: 2, threshold: 200, scoreBonus: 100, title: t("hl_title_OneHitKill_2"), desc: t("hl_desc_OneHitKill") },
|
|
|
|
|
{ level: 3, threshold: 400, scoreBonus: 150, title: t("hl_title_OneHitKill_3"), desc: t("hl_desc_OneHitKill") },
|
|
|
|
|
{ level: 4, threshold: 800, scoreBonus: 200, title: t("hl_title_OneHitKill_4"), desc: t("hl_desc_OneHitKill") },
|
|
|
|
|
{ level: 5, threshold: 1500, scoreBonus: 300, title: t("hl_title_OneHitKill_5"), desc: t("hl_desc_OneHitKill") },
|
|
|
|
|
{ level: 1, threshold: 100, scoreBonus: 50, title: t("hl_title_OneHitKill_1"), desc: t("hl_desc_OneHitKill", 100) },
|
|
|
|
|
{ level: 2, threshold: 200, scoreBonus: 100, title: t("hl_title_OneHitKill_2"), desc: t("hl_desc_OneHitKill", 200) },
|
|
|
|
|
{ level: 3, threshold: 400, scoreBonus: 150, title: t("hl_title_OneHitKill_3"), desc: t("hl_desc_OneHitKill", 400) },
|
|
|
|
|
{ level: 4, threshold: 800, scoreBonus: 200, title: t("hl_title_OneHitKill_4"), desc: t("hl_desc_OneHitKill", 800) },
|
|
|
|
|
{ level: 5, threshold: 1500, scoreBonus: 300, title: t("hl_title_OneHitKill_5"), desc: t("hl_desc_OneHitKill", 1500) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.HealingLight]: {
|
|
|
|
|
type: HighlightType.HealingLight,
|
|
|
|
|
icon: "💊",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 200, scoreBonus: 50, title: t("hl_title_HealingLight_1"), desc: t("hl_desc_HealingLight") },
|
|
|
|
|
{ level: 2, threshold: 500, scoreBonus: 100, title: t("hl_title_HealingLight_2"), desc: t("hl_desc_HealingLight") },
|
|
|
|
|
{ level: 3, threshold: 1000, scoreBonus: 150, title: t("hl_title_HealingLight_3"), desc: t("hl_desc_HealingLight") },
|
|
|
|
|
{ level: 4, threshold: 2000, scoreBonus: 200, title: t("hl_title_HealingLight_4"), desc: t("hl_desc_HealingLight") },
|
|
|
|
|
{ level: 5, threshold: 4000, scoreBonus: 300, title: t("hl_title_HealingLight_5"), desc: t("hl_desc_HealingLight") },
|
|
|
|
|
{ level: 1, threshold: 200, scoreBonus: 50, title: t("hl_title_HealingLight_1"), desc: t("hl_desc_HealingLight", 200) },
|
|
|
|
|
{ level: 2, threshold: 500, scoreBonus: 100, title: t("hl_title_HealingLight_2"), desc: t("hl_desc_HealingLight", 500) },
|
|
|
|
|
{ level: 3, threshold: 1000, scoreBonus: 150, title: t("hl_title_HealingLight_3"), desc: t("hl_desc_HealingLight", 1000) },
|
|
|
|
|
{ level: 4, threshold: 2000, scoreBonus: 200, title: t("hl_title_HealingLight_4"), desc: t("hl_desc_HealingLight", 2000) },
|
|
|
|
|
{ level: 5, threshold: 4000, scoreBonus: 300, title: t("hl_title_HealingLight_5"), desc: t("hl_desc_HealingLight", 4000) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.PerfectClear]: {
|
|
|
|
|
@@ -121,22 +130,22 @@ export const HighlightSet: Record<HighlightType, HighlightConfig> = {
|
|
|
|
|
type: HighlightType.LuckyKing,
|
|
|
|
|
icon: "🎲",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 0.6, scoreBonus: 50, title: t("hl_title_LuckyKing_1"), desc: t("hl_desc_LuckyKing") },
|
|
|
|
|
{ level: 2, threshold: 0.7, scoreBonus: 100, title: t("hl_title_LuckyKing_2"), desc: t("hl_desc_LuckyKing") },
|
|
|
|
|
{ level: 3, threshold: 0.8, scoreBonus: 150, title: t("hl_title_LuckyKing_3"), desc: t("hl_desc_LuckyKing") },
|
|
|
|
|
{ level: 4, threshold: 0.9, scoreBonus: 200, title: t("hl_title_LuckyKing_4"), desc: t("hl_desc_LuckyKing") },
|
|
|
|
|
{ level: 5, threshold: 1.0, scoreBonus: 300, title: t("hl_title_LuckyKing_5"), desc: t("hl_desc_LuckyKing") },
|
|
|
|
|
{ level: 1, threshold: 0.6, scoreBonus: 50, title: t("hl_title_LuckyKing_1"), desc: t("hl_desc_LuckyKing", 60) },
|
|
|
|
|
{ level: 2, threshold: 0.7, scoreBonus: 100, title: t("hl_title_LuckyKing_2"), desc: t("hl_desc_LuckyKing", 70) },
|
|
|
|
|
{ level: 3, threshold: 0.8, scoreBonus: 150, title: t("hl_title_LuckyKing_3"), desc: t("hl_desc_LuckyKing", 80) },
|
|
|
|
|
{ level: 4, threshold: 0.9, scoreBonus: 200, title: t("hl_title_LuckyKing_4"), desc: t("hl_desc_LuckyKing", 90) },
|
|
|
|
|
{ level: 5, threshold: 1.0, scoreBonus: 300, title: t("hl_title_LuckyKing_5"), desc: t("hl_desc_LuckyKing", 100) },
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
[HighlightType.ThriftyPlayer]: {
|
|
|
|
|
type: HighlightType.ThriftyPlayer,
|
|
|
|
|
icon: "💰",
|
|
|
|
|
levels: [
|
|
|
|
|
{ level: 1, threshold: 0.75, scoreBonus: 50, title: t("hl_title_ThriftyPlayer_1"), desc: t("hl_desc_ThriftyPlayer") },
|
|
|
|
|
{ level: 2, threshold: 0.85, scoreBonus: 100, title: t("hl_title_ThriftyPlayer_2"), desc: t("hl_desc_ThriftyPlayer") },
|
|
|
|
|
{ level: 3, threshold: 0.95, scoreBonus: 150, title: t("hl_title_ThriftyPlayer_3"), desc: t("hl_desc_ThriftyPlayer") },
|
|
|
|
|
{ level: 4, threshold: 0.98, scoreBonus: 200, title: t("hl_title_ThriftyPlayer_4"), desc: t("hl_desc_ThriftyPlayer") },
|
|
|
|
|
{ level: 5, threshold: 1.00, scoreBonus: 300, title: t("hl_title_ThriftyPlayer_5"), desc: t("hl_desc_ThriftyPlayer") },
|
|
|
|
|
{ level: 1, threshold: 0.75, scoreBonus: 50, title: t("hl_title_ThriftyPlayer_1"), desc: t("hl_desc_ThriftyPlayer", 75) },
|
|
|
|
|
{ level: 2, threshold: 0.85, scoreBonus: 100, title: t("hl_title_ThriftyPlayer_2"), desc: t("hl_desc_ThriftyPlayer", 85) },
|
|
|
|
|
{ level: 3, threshold: 0.95, scoreBonus: 150, title: t("hl_title_ThriftyPlayer_3"), desc: t("hl_desc_ThriftyPlayer", 95) },
|
|
|
|
|
{ level: 4, threshold: 0.98, scoreBonus: 200, title: t("hl_title_ThriftyPlayer_4"), desc: t("hl_desc_ThriftyPlayer", 98) },
|
|
|
|
|
{ level: 5, threshold: 1.00, scoreBonus: 300, title: t("hl_title_ThriftyPlayer_5"), desc: t("hl_desc_ThriftyPlayer", 100) },
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|