删除好多英雄 专精几个英雄,继续英雄页面
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@@ -29,7 +29,8 @@ export class CardControllerComp extends CCComp {
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bbg_x:any=[-300,-150,0,150,300]
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protected onLoad(): void {
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this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
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oops.message.on(GameEvent.MissionStart,this.mission_start,this)
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oops.message.on(GameEvent.MissionStart,this.mission_home_to_mission,this)
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// oops.message.on(GameEvent.MissionEnd,this.mission_home_to_mission,this)
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}
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start() {
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this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
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@@ -56,13 +57,19 @@ export class CardControllerComp extends CCComp {
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this.node.getChildByName("mission").active = false;
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}
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mission_start(){
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mission_home_to_mission(){
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this.node.getChildByName("bar").active=false;
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let mission=this.node.getChildByName("mission").getComponent(MissionComp)
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mission.node.active = true;
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mission.mission_start()
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smc.mission.play = true;
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}
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mission_to_mission_home(){
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let mission_home=this.node.getChildByName("mission_home").getComponent(MissionHomeComp)
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this.bar_change(null,"home")
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this.node.getChildByName("bar").active=true;
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mission_home.load_ui_heros()
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}
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bar_change(e:any,args:any){
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console.log("bar_change",args)
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this.node.getChildByName("bar").active=true;
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