删除好多英雄 专精几个英雄,继续英雄页面

This commit is contained in:
walkpan
2025-01-23 23:11:34 +08:00
parent 43fbf30e46
commit 14a40a24f1
229 changed files with 8045 additions and 102923 deletions

View File

@@ -29,7 +29,8 @@ export class CardControllerComp extends CCComp {
bbg_x:any=[-300,-150,0,150,300]
protected onLoad(): void {
this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
oops.message.on(GameEvent.MissionStart,this.mission_start,this)
oops.message.on(GameEvent.MissionStart,this.mission_home_to_mission,this)
// oops.message.on(GameEvent.MissionEnd,this.mission_home_to_mission,this)
}
start() {
this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
@@ -56,13 +57,19 @@ export class CardControllerComp extends CCComp {
this.node.getChildByName("mission").active = false;
}
mission_start(){
mission_home_to_mission(){
this.node.getChildByName("bar").active=false;
let mission=this.node.getChildByName("mission").getComponent(MissionComp)
mission.node.active = true;
mission.mission_start()
smc.mission.play = true;
}
mission_to_mission_home(){
let mission_home=this.node.getChildByName("mission_home").getComponent(MissionHomeComp)
this.bar_change(null,"home")
this.node.getChildByName("bar").active=true;
mission_home.load_ui_heros()
}
bar_change(e:any,args:any){
console.log("bar_change",args)
this.node.getChildByName("bar").active=true;