通过帧事件 实现技能的范围伤害完善

This commit is contained in:
panw
2025-08-08 16:36:54 +08:00
parent cd6675652b
commit 1482e9989a
7 changed files with 157 additions and 193 deletions

View File

@@ -27,6 +27,7 @@ export class SkillCom extends CCComp {
scale:number = 1;
angle:number = 0;
atk_count:number = 0;
hit_num:number=0; // 范围攻击的 伤害个数
is_destroy:boolean = false;
enemys:any = [];
AType: number = 0; // 运动类型
@@ -40,6 +41,7 @@ export class SkillCom extends CCComp {
caster:any=null;
distance_x:number=0;
distance_y:number=0;
dis:number=0;
ap:number=0;
buV:number=0;
buC:number=0;