feat(ui): 调整英雄信息面板布局和排序逻辑
- 将英雄信息面板从垂直排列改为水平排列,增加间距 - 实现按英雄位置、生成顺序和实体ID的排序逻辑 - 调整相关UI元素的锚点、位置和组件状态 - 更新预制体引用和布局参数以支持新的排列方式
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@@ -1290,7 +1290,7 @@
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"x": -350,
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"y": 93.364,
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"z": 0
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},
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@@ -1345,7 +1345,7 @@
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},
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{
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"__type__": "cc.PrefabInstance",
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"fileId": "98sPdmBuhC94DR6vInBaLY",
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"fileId": "b5euhUHTJKy51uYq8GiAyM",
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"prefabRootNode": {
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"__id__": 1
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},
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@@ -1393,7 +1393,7 @@
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],
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"value": {
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"__type__": "cc.Vec3",
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"x": -290,
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"x": 0,
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"y": 0,
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"z": 0
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}
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@@ -1448,7 +1448,7 @@
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"x": 0,
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"y": 0.5
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},
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"_id": ""
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@@ -1501,7 +1501,7 @@
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"node": {
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"__id__": 49
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},
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"_enabled": true,
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"_enabled": false,
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"__prefab": {
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"__id__": 63
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},
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