feat(config): add 12 boss phase plans and mount phase_ids on 6 bosses
Populate BossPhaseSet with add-style and stance-swap plans per boss (melee pool 6100-6104, ranged pool 6150-6151/6200-6204); stance-swap lists the full position ult pool in removes so random injected ults are always cleared. Mount phase_ids on 6006/6101-6106.
This commit is contained in:
@@ -56,11 +56,15 @@ export interface BossPhasePlan {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 阶段方案表(id 段 10000)
|
* 阶段方案表(id 段 10000,按 Boss 分组,详见 docs/superpowers/specs/2026-10-06-boss-phase-content-design.md)
|
||||||
* 示例方案 10001 挂在 6101(兽人首领-双刀dps型)的 phase_ids 上;
|
* 换招式技巧:removes 列满该 Boss 定位的整个大招池 id(delete 空键无副作用),
|
||||||
* 大招 s_uuid 引用 RogueConfig.BossUltPools 近战池(6100~6104)保证可达
|
* 无论 RogueConfig 随机注入了哪个大招一律清净,再 adds 新技能组
|
||||||
|
* - 近战定位池:[6100, 6101, 6102, 6103, 6104]
|
||||||
|
* - 远程定位池:[6150, 6151, 6200, 6201, 6202, 6203, 6204]
|
||||||
*/
|
*/
|
||||||
export const BossPhaseSet: Record<number, BossPhasePlan> = {
|
export const BossPhaseSet: Record<number, BossPhasePlan> = {
|
||||||
|
// ========== 6101 兽人首领-双刀dps(血量,近战池) ==========
|
||||||
|
/** 追加式:P2 换裂气斩、P3 加闪电斩 + 攻+20% */
|
||||||
10001: {
|
10001: {
|
||||||
name: "狂暴进化",
|
name: "狂暴进化",
|
||||||
switches: [
|
switches: [
|
||||||
@@ -68,6 +72,124 @@ export const BossPhaseSet: Record<number, BossPhasePlan> = {
|
|||||||
{ trigger: { hp_pct: 40, time: 60 }, adds: [{ s_uuid: 6103, overrides: { ap: 180 } }], attr_mod: { ap_pct: 20 } },
|
{ trigger: { hp_pct: 40, time: 60 }, adds: [{ s_uuid: 6103, overrides: { ap: 180 } }], attr_mod: { ap_pct: 20 } },
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
|
/** 追加式:双刀越挥越快,技能只加不换 */
|
||||||
|
10002: {
|
||||||
|
name: "嗜血连斩",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, adds: [{ s_uuid: 6103, overrides: { ap: 160 } }], attr_mod: { ap_pct: 15 } },
|
||||||
|
{ trigger: { hp_pct: 40 }, adds: [{ s_uuid: 6104, overrides: { ap: 180 } }], attr_mod: { ap_pct: 25, defense_pct: -10 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:每阶段换一把"刀",系数逐段上调 */
|
||||||
|
10003: {
|
||||||
|
name: "换刃",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6101, overrides: { ap: 200 } }] },
|
||||||
|
{ trigger: { hp_pct: 40 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6104, overrides: { ap: 220 } }], attr_mod: { ap_pct: 20, defense_pct: -15 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6102 兽人首领-坦克型(时间,近战池) ==========
|
||||||
|
/** 追加式:越久越硬,反击越痛 */
|
||||||
|
10010: {
|
||||||
|
name: "重压觉醒",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, adds: [{ s_uuid: 6100, overrides: { ap: 150 } }], attr_mod: { defense_pct: 20 } },
|
||||||
|
{ trigger: { time: 60 }, adds: [{ s_uuid: 6104, overrides: { ap: 180 } }], attr_mod: { ap_pct: 20 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:外壳剥落,换进攻形态 */
|
||||||
|
10011: {
|
||||||
|
name: "崩岩",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6102, overrides: { ap: 200 } }], attr_mod: { ap_pct: 15 } },
|
||||||
|
{ trigger: { time: 60 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6104, overrides: { ap: 220 } }], attr_mod: { ap_pct: 25, defense_pct: -20 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6103 兽人首领-魔法师(时间,远程池) ==========
|
||||||
|
/** 追加式:元素逐一汇入,弹幕越来越密 */
|
||||||
|
10020: {
|
||||||
|
name: "元素汇聚",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, adds: [{ s_uuid: 6204, overrides: { ap: 150 } }] },
|
||||||
|
{ trigger: { time: 60 }, adds: [{ s_uuid: 6202, overrides: { ap: 150 } }], attr_mod: { ap_pct: 20 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:每阶段念诵新禁咒,旧的被遗忘 */
|
||||||
|
10021: {
|
||||||
|
name: "禁咒",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6201, overrides: { ap: 180 } }] },
|
||||||
|
{ trigger: { time: 60 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6204, overrides: { ap: 200 } }], attr_mod: { ap_pct: 30, defense_pct: -15 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6104 兽人首领-射手(血量,远程池) ==========
|
||||||
|
/** 追加式:箭种逐段解锁 */
|
||||||
|
10030: {
|
||||||
|
name: "箭雨升级",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, adds: [{ s_uuid: 6150, overrides: { ap: 150 } }] },
|
||||||
|
{ trigger: { hp_pct: 40 }, adds: [{ s_uuid: 6151, overrides: { ap: 160 } }], attr_mod: { ap_pct: 20 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:放弃弹幕,换单体重炮 */
|
||||||
|
10031: {
|
||||||
|
name: "狙击姿态",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6203, overrides: { ap: 180 } }] },
|
||||||
|
{ trigger: { hp_pct: 40 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6204, overrides: { ap: 200 } }], attr_mod: { ap_pct: 25, defense_pct: -15 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6105 亡灵首领-法师(时间,远程池) ==========
|
||||||
|
/** 追加式:毒雾与雷暴层层叠加 */
|
||||||
|
10040: {
|
||||||
|
name: "亡灵潮汐",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, adds: [{ s_uuid: 6202, overrides: { ap: 150 } }] },
|
||||||
|
{ trigger: { time: 60 }, adds: [{ s_uuid: 6204, overrides: { ap: 150 } }], attr_mod: { ap_pct: 25 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:燃尽旧躯壳换新法术 */
|
||||||
|
10041: {
|
||||||
|
name: "灵魂爆发",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6200, overrides: { ap: 180 } }], attr_mod: { defense_pct: 15 } },
|
||||||
|
{ trigger: { time: 60 }, removes: [6150, 6151, 6200, 6201, 6202, 6203, 6204], adds: [{ s_uuid: 6204, overrides: { ap: 220 } }], attr_mod: { ap_pct: 30 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6106 亡灵首领-骑马战士(时间,近战池) ==========
|
||||||
|
/** 追加式:战马冲锋节奏渐强 */
|
||||||
|
10050: {
|
||||||
|
name: "冲锋陷阵",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, adds: [{ s_uuid: 6101, overrides: { ap: 160 } }] },
|
||||||
|
{ trigger: { time: 60 }, adds: [{ s_uuid: 6104, overrides: { ap: 180 } }], attr_mod: { ap_pct: 20, defense_pct: -10 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:弃守转攻,每段更凶更脆 */
|
||||||
|
10051: {
|
||||||
|
name: "背水一战",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { time: 30 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6103, overrides: { ap: 200 } }], attr_mod: { ap_pct: 15, defense_pct: -10 } },
|
||||||
|
{ trigger: { time: 60 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6104, overrides: { ap: 220 } }], attr_mod: { ap_pct: 30, defense_pct: -20 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
// ========== 6006 骷髅领主(血量,近战池) ==========
|
||||||
|
/** 追加式:骨架越碎越硬 */
|
||||||
|
10060: {
|
||||||
|
name: "亡灵复苏",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, adds: [{ s_uuid: 6100, overrides: { ap: 150 } }], attr_mod: { defense_pct: 25 } },
|
||||||
|
{ trigger: { hp_pct: 40 }, adds: [{ s_uuid: 6102, overrides: { ap: 160 } }], attr_mod: { ap_pct: 15, defense_pct: 15 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
/** 换招式:拼装新武器,攻高防低 */
|
||||||
|
10061: {
|
||||||
|
name: "骷髅狂暴",
|
||||||
|
switches: [
|
||||||
|
{ trigger: { hp_pct: 70 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6103, overrides: { ap: 180 } }] },
|
||||||
|
{ trigger: { hp_pct: 40 }, removes: [6100, 6101, 6102, 6103, 6104], adds: [{ s_uuid: 6104, overrides: { ap: 220 } }], attr_mod: { ap_pct: 25, defense_pct: -15 } },
|
||||||
|
],
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -1080,7 +1080,7 @@ export const HeroInfo: Record<number, heroInfo> = {
|
|||||||
},
|
},
|
||||||
// 特殊位怪物
|
// 特殊位怪物
|
||||||
6006: {
|
6006: {
|
||||||
uuid: 6006, name: "骷髅领主", path: "m6", fac: FacSet.MON, lv: 1, rarity: 3, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 60,
|
uuid: 6006, name: "骷髅领主", path: "m6", fac: FacSet.MON, lv: 1, rarity: 3, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 60, phase_ids: [10060, 10061],
|
||||||
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排MiniBoss级坦克"
|
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排MiniBoss级坦克"
|
||||||
},
|
},
|
||||||
6007: {
|
6007: {
|
||||||
@@ -1094,27 +1094,27 @@ export const HeroInfo: Record<number, heroInfo> = {
|
|||||||
|
|
||||||
// BOSS怪物 — 与英雄同一套设定(role 模板 + 品质系数),高品质承伤/输出位
|
// BOSS怪物 — 与英雄同一套设定(role 模板 + 品质系数),高品质承伤/输出位
|
||||||
6101: {
|
6101: {
|
||||||
uuid: 6101, name: "兽人首领-双刀dps型", path: "mb1", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Melee, grow_type: HGrowType.Warrior, role: HRole.Warrior, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Warrior].hp, ap: HERO_ROLE_BASE[HRole.Warrior].ap, def: HERO_ROLE_BASE[HRole.Warrior].def, speed: 120, phase_ids: [10001],
|
uuid: 6101, name: "兽人首领-双刀dps型", path: "mb1", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Melee, grow_type: HGrowType.Warrior, role: HRole.Warrior, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Warrior].hp, ap: HERO_ROLE_BASE[HRole.Warrior].ap, def: HERO_ROLE_BASE[HRole.Warrior].def, speed: 120, phase_ids: [10001, 10002, 10003],
|
||||||
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排Boss, 攻速型"
|
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排Boss, 攻速型"
|
||||||
},
|
},
|
||||||
6102: {
|
6102: {
|
||||||
uuid: 6102, name: "兽人首领-坦克型", path: "mb2", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 60,
|
uuid: 6102, name: "兽人首领-坦克型", path: "mb2", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 60, phase_ids: [10010, 10011],
|
||||||
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排Boss, 超高HP"
|
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排Boss, 超高HP"
|
||||||
},
|
},
|
||||||
6103: {
|
6103: {
|
||||||
uuid: 6103, name: "兽人首领-魔法师", path: "mb3", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Mage].hp, ap: HERO_ROLE_BASE[HRole.Mage].ap, def: HERO_ROLE_BASE[HRole.Mage].def, speed: 110,
|
uuid: 6103, name: "兽人首领-魔法师", path: "mb3", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Mage].hp, ap: HERO_ROLE_BASE[HRole.Mage].ap, def: HERO_ROLE_BASE[HRole.Mage].def, speed: 110, phase_ids: [10020, 10021],
|
||||||
skills: { 6009: { uuid: 6009, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100, hit_count: 2 } } }, info: "后排法系Boss"
|
skills: { 6009: { uuid: 6009, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100, hit_count: 2 } } }, info: "后排法系Boss"
|
||||||
},
|
},
|
||||||
6104: {
|
6104: {
|
||||||
uuid: 6104, name: "兽人首领-射手", path: "mb4", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Long, grow_type: HGrowType.Archer, role: HRole.Archer, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Archer].hp, ap: HERO_ROLE_BASE[HRole.Archer].ap, def: HERO_ROLE_BASE[HRole.Archer].def, speed: 70,
|
uuid: 6104, name: "兽人首领-射手", path: "mb4", fac: FacSet.MON, lv: 6, rarity: 4, type: HType.Long, grow_type: HGrowType.Archer, role: HRole.Archer, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Archer].hp, ap: HERO_ROLE_BASE[HRole.Archer].ap, def: HERO_ROLE_BASE[HRole.Archer].def, speed: 70, phase_ids: [10030, 10031],
|
||||||
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "后排位Boss, 均衡型"
|
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "后排位Boss, 均衡型"
|
||||||
},
|
},
|
||||||
6105: {
|
6105: {
|
||||||
uuid: 6105, name: "亡灵首领-法师", path: "mb5", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Mage].hp, ap: HERO_ROLE_BASE[HRole.Mage].ap, def: HERO_ROLE_BASE[HRole.Mage].def, speed: 110,
|
uuid: 6105, name: "亡灵首领-法师", path: "mb5", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, monType: MonType.LongBoss, hp: HERO_ROLE_BASE[HRole.Mage].hp, ap: HERO_ROLE_BASE[HRole.Mage].ap, def: HERO_ROLE_BASE[HRole.Mage].def, speed: 110, phase_ids: [10040, 10041],
|
||||||
skills: { 6011: { uuid: 6011, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100, hit_count: 2, timed_debuff_id: 7002 } } }, info: "后排高AP Boss"
|
skills: { 6011: { uuid: 6011, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 100, hit_count: 2, timed_debuff_id: 7002 } } }, info: "后排高AP Boss"
|
||||||
},
|
},
|
||||||
6106: {
|
6106: {
|
||||||
uuid: 6106, name: "亡灵首领-骑马战士", path: "mb6", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 130,
|
uuid: 6106, name: "亡灵首领-骑马战士", path: "mb6", fac: FacSet.MON, lv: 6, rarity: 5, type: HType.Melee, grow_type: HGrowType.Tank, role: HRole.Tank, monType: MonType.MeleeBoss, hp: HERO_ROLE_BASE[HRole.Tank].hp, ap: HERO_ROLE_BASE[HRole.Tank].ap, def: HERO_ROLE_BASE[HRole.Tank].def, speed: 130, phase_ids: [10050, 10051],
|
||||||
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排终极Boss, 最高HP+高速"
|
skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VerySlow].cd, ccd: 0, overrides: { ap: 100 } } }, info: "前排终极Boss, 最高HP+高速"
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user