feat(balance): 调整英雄和兽人单位的属性数值
- 移除卡池中重复的英雄卡配置 - 提升大部分英雄的基础生命值、攻击力和速度 - 标准化兽人单位的攻击速度,调整生命值和攻击力 - 优化BOSS兽人首领的数值,降低攻击力提升平衡性
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@@ -36,17 +36,6 @@ export const CARD_POOL_MAX_LEVEL = CardKind.LV6
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/** 基础卡池(英雄、技能、Buff、Debuff) */
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export const CardPoolList: CardConfig[] = [
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 1 ,hero_lv:1,},
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 1 ,hero_lv:1,},
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 1 ,hero_lv:1,},
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 1 ,hero_lv:1,},
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 3 ,hero_lv:2,},
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 3 ,hero_lv:2,},
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 3 ,hero_lv:2,},
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 3 ,hero_lv:2,},
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 5 ,hero_lv:3,},
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 5 ,hero_lv:3,},
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 5 ,hero_lv:3,},
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 5 ,hero_lv:3,},
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