diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab index 46ce01b0..0936ec6a 100644 --- a/assets/resources/gui/role_controller.prefab +++ b/assets/resources/gui/role_controller.prefab @@ -1056,7 +1056,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 477.943, + "y": 459.545, "z": 0 }, "_lrot": { @@ -1589,7 +1589,7 @@ "_left": 0, "_right": 0, "_top": 0, - "_bottom": 477.943, + "_bottom": 459.545, "_horizontalCenter": 0, "_verticalCenter": 0, "_isAbsLeft": true, @@ -1925,7 +1925,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 427.529, + "y": 37.166, "z": 0 }, "_lrot": { @@ -2080,7 +2080,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 427.529, + "y": 37.166, "z": 0 }, "_lrot": { @@ -3044,7 +3044,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 427.529, + "y": 37.166, "z": 0 }, "_lrot": { @@ -3999,7 +3999,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -271.695, - "y": 428.955, + "y": 38.592, "z": 0 }, "_lrot": { @@ -5025,7 +5025,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 272.07, - "y": 428.955, + "y": 38.592, "z": 0 }, "_lrot": { @@ -5626,7 +5626,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -259, - "y": 277.425, + "y": 307.022, "z": 0 }, "_lrot": { @@ -5902,7 +5902,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": -85, - "y": 277.425, + "y": 307.022, "z": 0 }, "_lrot": { @@ -6178,7 +6178,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 85, - "y": 277.425, + "y": 307.022, "z": 0 }, "_lrot": { @@ -6454,7 +6454,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 259, - "y": 277.425, + "y": 307.022, "z": 0 }, "_lrot": { @@ -6991,7 +6991,7 @@ "value": { "__type__": "cc.Vec3", "x": -260, - "y": 277.425, + "y": 307.022, "z": 0 } }, @@ -7312,7 +7312,7 @@ "value": { "__type__": "cc.Vec3", "x": -86, - "y": 277.425, + "y": 307.022, "z": 0 } }, @@ -7633,7 +7633,7 @@ "value": { "__type__": "cc.Vec3", "x": 86, - "y": 277.425, + "y": 307.022, "z": 0 } }, @@ -7954,7 +7954,7 @@ "value": { "__type__": "cc.Vec3", "x": 260, - "y": 277.425, + "y": 307.022, "z": 0 } }, @@ -8208,7 +8208,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 3.595, + "y": 66.789, "z": 0 }, "_lrot": { @@ -11692,7 +11692,7 @@ "_left": 10, "_right": 10, "_top": 1230, - "_bottom": 3.595, + "_bottom": 66.789, "_horizontalCenter": 0, "_verticalCenter": 0, "_isAbsLeft": true, diff --git a/assets/script/game/map/CardComp.ts b/assets/script/game/map/CardComp.ts index a6a680c8..def18e65 100644 --- a/assets/script/game/map/CardComp.ts +++ b/assets/script/game/map/CardComp.ts @@ -345,8 +345,8 @@ export class CardComp extends CCComp { /** 根据锁态刷新 Lock / unLock 显示(Lock=可点击上锁,unLock=可点击解锁) */ private updateLockUI() { - if (this.Lock) this.Lock.active = !this.isLocked; - if (this.unLock) this.unLock.active = this.isLocked; + // if (this.Lock) this.Lock.active = !this.isLocked; + // if (this.unLock) this.unLock.active = this.isLocked; } /** 根据当前 cardData 渲染卡面文字与图标 */