refactor(config): 统一初始金币配置并调整刷新时机

1. 将分散的初始金币常量迁移到FightSet枚举中,删除冗余的CardInitCoins
2. 调整刷新费用UI更新时机,确保驻场技能效果正确生效
This commit is contained in:
panFD
2026-06-20 14:42:19 +08:00
parent 107e7fde96
commit 0a281a95d1
4 changed files with 6 additions and 4 deletions

View File

@@ -44,6 +44,7 @@ export enum FightSet {
PUNCTURE_DOWN = 50,
REFRESH_COST = 2,
BASE_COST = 5,
INIT_COIN = 7, // 初始金币数
// 刷新成本
/** 卡池等级上限(对应 CardLV 最大值) */
MAX_CARD_POOL_LEVEL = 5,