diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab
index cd25c868..9c24c090 100644
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UI_Rewards_Medal_01_Silver.png
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bg_title.png
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+ {{1083,1},{540,55}}
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bg_top1.png
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spriteSourceSize
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+ {{980,920},{171,167}}
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bg_top2.png
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spriteSourceSize
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+ {{749,925},{229,98}}
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complete_yellow.png
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textureRect
{{1,1},{1080,143}}
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function_icon_abstract.png
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spriteSourceSize
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+ {{714,757},{44,32}}
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function_icon_archer.png
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spriteSourceSize
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spriteSourceSize
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spriteSourceSize
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+ {{399,1625},{32,42}}
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function_icon_knight.png
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spriteSourceSize
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+ {{1764,523},{42,34}}
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function_icon_life_break.png
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spriteSourceSize
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textureRect
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+ {{1734,615},{42,34}}
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function_icon_magic.png
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spriteSourceSize
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spriteSourceSize
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+ {{1740,703},{38,40}}
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+
function_icon_potion_2.png
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spriteSourceSize
{64,64}
textureRect
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+ {{302,836},{32,38}}
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function_icon_powerup.png
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spriteSourceSize
{64,64}
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spriteSourceSize
{64,64}
textureRect
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+ {{1595,58},{28,38}}
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+
function_icon_volume_mute.png
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spriteSourceSize
{64,64}
textureRect
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+ {{1540,1619},{38,38}}
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spriteSourceSize
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spriteSourceSize
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spriteSourceSize
{64,64}
textureRect
- {{158,1595},{38,44}}
+ {{780,1649},{38,44}}
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- aliases
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- spriteSize
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- spriteSourceSize
- {1328,1344}
- textureRect
- {{146,1},{1046,326}}
- textureRotated
-
+
top_btn_back.png
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spriteSourceSize
{179,140}
textureRect
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+ {{951,1252},{179,140}}
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userinfo_icon_crown.png
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spriteSourceSize
{59,60}
textureRect
- {{1634,533},{59,60}}
+ {{820,1625},{59,60}}
+ textureRotated
+
+
+ zlogo.png
+
+ aliases
+
+ anchor
+ {0.5,0.5}
+ spriteOffset
+ {0,-3}
+ spriteSize
+ {218,166}
+ spriteSourceSize
+ {276,276}
+ textureRect
+ {{749,757},{218,166}}
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size
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+ {1800,1694}
smartupdate
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+ $TexturePacker:SmartUpdate:18b17ded0ec5b8160f27064edb79a2fe:e48df35584b64f8b3e007aecfa26af64:e1bf24f6fd107d358e5ec626ea4dfc29$
textureFileName
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diff --git a/assets/resources/gui/ui3.plist.meta b/assets/resources/gui/ui3.plist.meta
index 56e83f39..83f79ae4 100644
--- a/assets/resources/gui/ui3.plist.meta
+++ b/assets/resources/gui/ui3.plist.meta
@@ -18,8 +18,8 @@
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"offsetX": 0,
"offsetY": 0,
- "trimX": 1272,
- "trimY": 224,
+ "trimX": 969,
+ "trimY": 757,
"width": 171,
"height": 161,
"rawWidth": 171,
@@ -61,11 +61,11 @@
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"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
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"offsetY": 1,
- "trimX": 1895,
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+ "trimX": 824,
+ "trimY": 1519,
"width": 120,
"height": 104,
"rawWidth": 128,
@@ -107,11 +107,11 @@
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"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
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"offsetY": 0,
- "trimX": 276,
- "trimY": 1049,
+ "trimX": 302,
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@@ -156,8 +156,8 @@
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- "trimX": 1797,
- "trimY": 1287,
+ "trimX": 1142,
+ "trimY": 756,
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"height": 110,
"rawWidth": 128,
@@ -199,11 +199,11 @@
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@@ -245,11 +245,11 @@
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@@ -337,11 +337,11 @@
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@@ -429,11 +429,11 @@
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@@ -521,11 +521,11 @@
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@@ -1487,11 +1487,11 @@
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@@ -2223,11 +2223,11 @@
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@@ -3603,11 +3603,11 @@
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@@ -3649,11 +3649,11 @@
"name": "ItemIcon_Ranking_Gold",
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@@ -3695,11 +3695,11 @@
"name": "ItemIcon_Scroll",
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@@ -3741,11 +3741,11 @@
"name": "ItemIcon_Scroll_Feather",
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@@ -3879,11 +3879,11 @@
"name": "ItemIcon_Skill_Critical",
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@@ -3925,11 +3925,11 @@
"name": "ItemIcon_Skill_Damage",
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@@ -4017,11 +4017,11 @@
"name": "ItemIcon_Skill_Defense",
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@@ -4063,11 +4063,11 @@
"name": "ItemIcon_Skill_Health",
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@@ -4109,11 +4109,11 @@
"name": "ItemIcon_Skull_Boss",
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@@ -4201,11 +4201,11 @@
"name": "ItemIcon_Spin",
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@@ -4293,11 +4293,11 @@
"name": "ItemIcon_Star_Disable",
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@@ -4385,11 +4385,11 @@
"name": "ItemIcon_Trophy",
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@@ -4477,11 +4477,11 @@
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@@ -4523,11 +4523,11 @@
"name": "Loading_Circle_11",
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@@ -4569,11 +4569,11 @@
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@@ -4615,11 +4615,11 @@
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@@ -4707,11 +4707,11 @@
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@@ -4753,11 +4753,11 @@
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@@ -4799,11 +4799,11 @@
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@@ -4845,11 +4845,11 @@
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@@ -4891,11 +4891,11 @@
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@@ -4937,11 +4937,11 @@
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@@ -5167,11 +5167,11 @@
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@@ -5213,11 +5213,11 @@
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@@ -5627,11 +5627,11 @@
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@@ -5673,11 +5673,11 @@
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@@ -5719,11 +5719,11 @@
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@@ -5903,11 +5903,11 @@
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@@ -5949,11 +5949,11 @@
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@@ -6271,11 +6271,11 @@
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@@ -6409,7 +6409,7 @@
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@@ -6734,8 +6734,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 937,
- "trimY": 1022,
+ "trimX": 738,
+ "trimY": 1649,
"width": 44,
"height": 40,
"rawWidth": 64,
@@ -6780,8 +6780,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 58,
- "trimY": 1595,
+ "trimX": 1728,
+ "trimY": 1231,
"width": 48,
"height": 38,
"rawWidth": 64,
@@ -6826,8 +6826,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1895,
- "trimY": 1027,
+ "trimX": 1658,
+ "trimY": 1623,
"width": 36,
"height": 36,
"rawWidth": 64,
@@ -6872,8 +6872,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1618,
- "trimY": 221,
+ "trimX": 1732,
+ "trimY": 1353,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -6918,8 +6918,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 1,
- "trimX": 1141,
- "trimY": 1022,
+ "trimX": 1760,
+ "trimY": 349,
"width": 42,
"height": 38,
"rawWidth": 64,
@@ -6964,8 +6964,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1658,
- "trimY": 221,
+ "trimX": 1734,
+ "trimY": 1393,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -7007,11 +7007,11 @@
"name": "function_icon_death",
"userData": {
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 108,
- "trimY": 1595,
+ "trimX": 1722,
+ "trimY": 297,
"width": 48,
"height": 38,
"rawWidth": 64,
@@ -7056,8 +7056,8 @@
"rotated": true,
"offsetX": -1,
"offsetY": 0,
- "trimX": 1895,
- "trimY": 913,
+ "trimX": 1740,
+ "trimY": 787,
"width": 36,
"height": 38,
"rawWidth": 64,
@@ -7102,8 +7102,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1759,
- "trimY": 1285,
+ "trimX": 1412,
+ "trimY": 1658,
"width": 36,
"height": 34,
"rawWidth": 64,
@@ -7145,11 +7145,11 @@
"name": "function_icon_fire",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 316,
- "trimY": 1049,
+ "trimX": 1734,
+ "trimY": 571,
"width": 30,
"height": 42,
"rawWidth": 64,
@@ -7194,8 +7194,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1698,
- "trimY": 221,
+ "trimX": 1734,
+ "trimY": 1433,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -7240,8 +7240,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1293,
- "trimY": 1022,
+ "trimX": 1764,
+ "trimY": 479,
"width": 42,
"height": 34,
"rawWidth": 64,
@@ -7286,8 +7286,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1902,
- "trimY": 461,
+ "trimX": 1734,
+ "trimY": 1473,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -7332,8 +7332,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 2001,
- "trimY": 136,
+ "trimX": 1328,
+ "trimY": 1555,
"width": 46,
"height": 40,
"rawWidth": 64,
@@ -7375,11 +7375,11 @@
"name": "function_icon_heart",
"userData": {
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 2001,
- "trimY": 220,
+ "trimX": 1722,
+ "trimY": 393,
"width": 46,
"height": 34,
"rawWidth": 64,
@@ -7424,8 +7424,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1902,
- "trimY": 425,
+ "trimX": 1376,
+ "trimY": 1616,
"width": 34,
"height": 40,
"rawWidth": 64,
@@ -7467,11 +7467,11 @@
"name": "function_icon_helmet_2",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 192,
- "trimY": 1049,
+ "trimX": 399,
+ "trimY": 1625,
"width": 32,
"height": 42,
"rawWidth": 64,
@@ -7516,8 +7516,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 893,
- "trimY": 1022,
+ "trimX": 694,
+ "trimY": 1649,
"width": 42,
"height": 44,
"rawWidth": 64,
@@ -7562,8 +7562,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1895,
- "trimY": 645,
+ "trimX": 1736,
+ "trimY": 1513,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -7605,11 +7605,11 @@
"name": "function_icon_life",
"userData": {
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 2001,
- "trimY": 256,
+ "trimX": 1764,
+ "trimY": 523,
"width": 42,
"height": 34,
"rawWidth": 64,
@@ -7651,11 +7651,11 @@
"name": "function_icon_life_break",
"userData": {
"trimThreshold": 1,
- "rotated": false,
+ "rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1952,
- "trimY": 258,
+ "trimX": 1734,
+ "trimY": 615,
"width": 42,
"height": 34,
"rawWidth": 64,
@@ -7700,8 +7700,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1061,
- "trimY": 1022,
+ "trimX": 477,
+ "trimY": 1651,
"width": 38,
"height": 42,
"rawWidth": 64,
@@ -7746,8 +7746,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1895,
- "trimY": 951,
+ "trimX": 1736,
+ "trimY": 1593,
"width": 36,
"height": 38,
"rawWidth": 64,
@@ -7789,11 +7789,11 @@
"name": "function_icon_paw",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1571,
- "trimY": 906,
+ "trimX": 1740,
+ "trimY": 703,
"width": 38,
"height": 40,
"rawWidth": 64,
@@ -7838,8 +7838,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1653,
- "trimY": 889,
+ "trimX": 1328,
+ "trimY": 1639,
"width": 54,
"height": 40,
"rawWidth": 64,
@@ -7884,8 +7884,8 @@
"rotated": false,
"offsetX": -1,
"offsetY": 0,
- "trimX": 2001,
- "trimY": 178,
+ "trimX": 1328,
+ "trimY": 1597,
"width": 46,
"height": 40,
"rawWidth": 64,
@@ -7930,8 +7930,8 @@
"rotated": false,
"offsetX": -1,
"offsetY": 0,
- "trimX": 1759,
- "trimY": 1247,
+ "trimX": 1734,
+ "trimY": 1631,
"width": 36,
"height": 36,
"rawWidth": 64,
@@ -7976,8 +7976,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1855,
- "trimY": 645,
+ "trimX": 1736,
+ "trimY": 1553,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -8022,8 +8022,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1763,
- "trimY": 743,
+ "trimX": 1460,
+ "trimY": 1619,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -8068,8 +8068,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1181,
- "trimY": 1022,
+ "trimX": 1734,
+ "trimY": 659,
"width": 42,
"height": 38,
"rawWidth": 64,
@@ -8114,8 +8114,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1952,
- "trimY": 294,
+ "trimX": 1758,
+ "trimY": 393,
"width": 40,
"height": 40,
"rawWidth": 64,
@@ -8160,8 +8160,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1221,
- "trimY": 1022,
+ "trimX": 1762,
+ "trimY": 305,
"width": 34,
"height": 42,
"rawWidth": 64,
@@ -8206,8 +8206,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1017,
- "trimY": 1022,
+ "trimX": 433,
+ "trimY": 1651,
"width": 42,
"height": 42,
"rawWidth": 64,
@@ -8252,8 +8252,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1763,
- "trimY": 783,
+ "trimX": 1500,
+ "trimY": 1619,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -8298,8 +8298,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1952,
- "trimY": 336,
+ "trimX": 1418,
+ "trimY": 1616,
"width": 40,
"height": 40,
"rawWidth": 64,
@@ -8344,8 +8344,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1952,
- "trimY": 378,
+ "trimX": 1370,
+ "trimY": 1652,
"width": 40,
"height": 40,
"rawWidth": 64,
@@ -8390,8 +8390,8 @@
"rotated": true,
"offsetX": 0,
"offsetY": 0,
- "trimX": 360,
- "trimY": 1049,
+ "trimX": 1450,
+ "trimY": 1659,
"width": 30,
"height": 38,
"rawWidth": 64,
@@ -8433,11 +8433,11 @@
"name": "function_icon_volume",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 474,
- "trimY": 1016,
+ "trimX": 1595,
+ "trimY": 58,
"width": 28,
"height": 38,
"rawWidth": 64,
@@ -8482,8 +8482,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1763,
- "trimY": 823,
+ "trimX": 1540,
+ "trimY": 1619,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -8528,8 +8528,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1895,
- "trimY": 873,
+ "trimX": 1580,
+ "trimY": 1623,
"width": 38,
"height": 38,
"rawWidth": 64,
@@ -8574,8 +8574,8 @@
"rotated": true,
"offsetX": -1,
"offsetY": 0,
- "trimX": 400,
- "trimY": 1049,
+ "trimX": 1490,
+ "trimY": 1659,
"width": 30,
"height": 38,
"rawWidth": 64,
@@ -8617,11 +8617,11 @@
"name": "function_icon_wizard",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 1,
- "trimX": 158,
- "trimY": 1595,
+ "trimX": 780,
+ "trimY": 1649,
"width": 38,
"height": 44,
"rawWidth": 64,
@@ -8655,52 +8655,6 @@
],
"subMetas": {}
},
- "a557f": {
- "importer": "sprite-frame",
- "uuid": "cb93c900-b440-4571-91d1-7da1636e3d73@a557f",
- "displayName": "",
- "id": "a557f",
- "name": "logo1",
- "userData": {
- "trimThreshold": 1,
- "rotated": true,
- "offsetX": -6,
- "offsetY": -17,
- "trimX": 146,
- "trimY": 1,
- "width": 1046,
- "height": 326,
- "rawWidth": 1328,
- "rawHeight": 1344,
- "borderTop": 0,
- "borderBottom": 0,
- "borderLeft": 0,
- "borderRight": 0,
- "packable": true,
- "pixelsToUnit": 100,
- "pivotX": 0.5,
- "pivotY": 0.5,
- "meshType": 0,
- "vertices": {
- "rawPosition": [],
- "indexes": [],
- "uv": [],
- "nuv": [],
- "minPos": [],
- "maxPos": []
- },
- "isUuid": true,
- "imageUuidOrDatabaseUri": "0c35d8c7-1528-42ce-b7c4-20fbb1baab11@6c48a",
- "atlasUuid": "cb93c900-b440-4571-91d1-7da1636e3d73",
- "trimType": "auto"
- },
- "ver": "1.0.12",
- "imported": true,
- "files": [
- ".json"
- ],
- "subMetas": {}
- },
"c874e": {
"importer": "sprite-frame",
"uuid": "cb93c900-b440-4571-91d1-7da1636e3d73@c874e",
@@ -8709,11 +8663,11 @@
"name": "top_btn_back",
"userData": {
"trimThreshold": 1,
- "rotated": true,
+ "rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1305,
- "trimY": 766,
+ "trimX": 951,
+ "trimY": 1252,
"width": 179,
"height": 140,
"rawWidth": 179,
@@ -8758,8 +8712,8 @@
"rotated": false,
"offsetX": 0,
"offsetY": 0,
- "trimX": 1634,
- "trimY": 533,
+ "trimX": 820,
+ "trimY": 1625,
"width": 59,
"height": 60,
"rawWidth": 59,
@@ -8792,6 +8746,52 @@
".json"
],
"subMetas": {}
+ },
+ "e5c7b": {
+ "importer": "sprite-frame",
+ "uuid": "cb93c900-b440-4571-91d1-7da1636e3d73@e5c7b",
+ "displayName": "",
+ "id": "e5c7b",
+ "name": "zlogo",
+ "userData": {
+ "trimThreshold": 1,
+ "rotated": false,
+ "offsetX": 0,
+ "offsetY": -3,
+ "trimX": 749,
+ "trimY": 757,
+ "width": 218,
+ "height": 166,
+ "rawWidth": 276,
+ "rawHeight": 276,
+ "borderTop": 0,
+ "borderBottom": 0,
+ "borderLeft": 0,
+ "borderRight": 0,
+ "packable": true,
+ "pixelsToUnit": 100,
+ "pivotX": 0.5,
+ "pivotY": 0.5,
+ "meshType": 0,
+ "vertices": {
+ "rawPosition": [],
+ "indexes": [],
+ "uv": [],
+ "nuv": [],
+ "minPos": [],
+ "maxPos": []
+ },
+ "isUuid": true,
+ "imageUuidOrDatabaseUri": "0c35d8c7-1528-42ce-b7c4-20fbb1baab11@6c48a",
+ "atlasUuid": "cb93c900-b440-4571-91d1-7da1636e3d73",
+ "trimType": "auto"
+ },
+ "ver": "1.0.12",
+ "imported": true,
+ "files": [
+ ".json"
+ ],
+ "subMetas": {}
}
},
"userData": {
diff --git a/assets/resources/gui/ui3.png b/assets/resources/gui/ui3.png
index 5c44dfd5..4ec610c3 100644
Binary files a/assets/resources/gui/ui3.png and b/assets/resources/gui/ui3.png differ
diff --git a/assets/resources/loading/prefab/loading.prefab b/assets/resources/loading/prefab/loading.prefab
index 66497527..b8762a71 100644
--- a/assets/resources/loading/prefab/loading.prefab
+++ b/assets/resources/loading/prefab/loading.prefab
@@ -1819,8 +1819,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
- "x": 1.5,
- "y": 1.5,
+ "x": 2,
+ "y": 2,
"z": 1
},
"_mobility": 0,
@@ -1847,8 +1847,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 421,
- "height": 132
+ "width": 218,
+ "height": 166
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -1884,12 +1884,12 @@
"a": 255
},
"_spriteFrame": {
- "__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@a557f",
+ "__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@e5c7b",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_fillType": 0,
- "_sizeMode": 0,
+ "_sizeMode": 1,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
diff --git a/assets/script/game/common/config/CardSet.ts b/assets/script/game/common/config/CardSet.ts
index 18d0316c..d8670c61 100644
--- a/assets/script/game/common/config/CardSet.ts
+++ b/assets/script/game/common/config/CardSet.ts
@@ -22,8 +22,6 @@ export enum CardLV {
LV1 = 1,
LV2 = 2,
LV3 = 3,
- LV4 = 4,
- LV5 = 5,
}
/** 通用卡牌配置 */
@@ -59,9 +57,9 @@ export const CARD_POOL_UPGRADE_DISCOUNT_PER_WAVE = 10
/** 卡池默认初始等级 */
export const CARD_POOL_INIT_LEVEL = CardLV.LV1
/** 卡池等级上限 */
-export const CARD_POOL_MAX_LEVEL = CardLV.LV5
+export const CARD_POOL_MAX_LEVEL = CardLV.LV3
/** 英雄最高等级限制 */
-export const CARD_HERO_MAX_LEVEL = 3
+export const CARD_HERO_MAX_LEVEL = 2
/** 基础卡池(英雄、技能、功能) */
export const CardPoolList: CardConfig[] = [
@@ -70,30 +68,30 @@ export const CardPoolList: CardConfig[] = [
{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 1, kind: CKind.Hero, hero_lv: 1 },
{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 1, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 1, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 1, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 1, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5002, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 3, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5103, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 3, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5202, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 3, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5002, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5103, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5202, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5004, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 4, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5104, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 4, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5303, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 4, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5004, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5104, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5303, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 2, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5105, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 5, kind: CKind.Hero, hero_lv: 1 },
- { uuid: 5304, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 5, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5105, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 3, kind: CKind.Hero, hero_lv: 1 },
+ { uuid: 5304, type: CardType.Hero, cost: 3, weight: 25, pool_lv: 3, kind: CKind.Hero, hero_lv: 1 },
// 技能卡牌 (以增益/辅助为主,因为在备战期没有敌人)
{ uuid: 6401, type: CardType.Skill, cost: 2, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: "单体攻击", info: "随机1个友方+5攻击", is_inst: true, t_times: 1, t_inv: 0 },
{ uuid: 6402, type: CardType.Skill, cost: 2, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: "单体生命", info: "随机1个友方+20最大生命值", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6403, type: CardType.Skill, cost: 3, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: "单体全能", info: "随机1个友方+2攻击,+10最大生命值", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6404, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: "群体攻击", info: "随机3个友方+2攻击", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6405, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: "群体生命", info: "随机3个友方+10最大生命值", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6406, type: CardType.Skill, cost: 5, weight: 20, pool_lv: 4, kind: CKind.Skill, card_lv: 1, name: "群体全能", info: "为随机3个友方单位增加攻击力和生命上限", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6304, type: CardType.Skill, cost: 3, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: "神圣治疗", info: "恢复场上随机3个友方单位的生命值", is_inst: true, t_times: 1, t_inv: 0 },
- { uuid: 6305, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 4, kind: CKind.Skill, card_lv: 1, name: "群体护盾", info: "随机3个友方获得2次伤害免疫", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6403, type: CardType.Skill, cost: 3, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: "单体全能", info: "随机1个友方+2攻击,+10最大生命值", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6404, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 1, kind: CKind.Skill, card_lv: 1, name: "群体攻击", info: "随机3个友方+2攻击", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6405, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: "群体生命", info: "随机3个友方+10最大生命值", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6406, type: CardType.Skill, cost: 5, weight: 20, pool_lv: 2, kind: CKind.Skill, card_lv: 1, name: "群体全能", info: "为随机3个友方单位增加攻击力和生命上限", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6304, type: CardType.Skill, cost: 3, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: "神圣治疗", info: "恢复场上随机3个友方单位的生命值", is_inst: true, t_times: 1, t_inv: 0 },
+ { uuid: 6305, type: CardType.Skill, cost: 4, weight: 20, pool_lv: 3, kind: CKind.Skill, card_lv: 1, name: "群体护盾", info: "随机3个友方获得2次伤害免疫", is_inst: true, t_times: 1, t_inv: 0 },
{ uuid: 7001, type: CardType.SpecialUpgrade, cost: 6, weight: 16, pool_lv: 1 ,kind: CKind.Card },
{ uuid: 7002, type: CardType.SpecialUpgrade, cost: 6, weight: 14, pool_lv: 2 ,kind: CKind.Card },
diff --git a/assets/script/game/map/MissionCardComp.ts b/assets/script/game/map/MissionCardComp.ts
index b67b0556..11f6649b 100644
--- a/assets/script/game/map/MissionCardComp.ts
+++ b/assets/script/game/map/MissionCardComp.ts
@@ -201,11 +201,11 @@ export class MissionCardComp extends CCComp {
this.clearHeroInfoPanels();
this.layoutCardSlots();
this.clearAllCards();
- if (this.cards_up) {
- this.cards_up.active = true;
- }
+ // if (this.cards_up) {
+ // this.cards_up.active = true;
+ // }
this.resetButtonScale(this.cards_chou);
- this.resetButtonScale(this.cards_up);
+ // this.resetButtonScale(this.cards_up);
this.updateCoinAndCostUI();
this.updateHeroNumUI(false, false);
this.node.active = true;
@@ -269,9 +269,9 @@ export class MissionCardComp extends CCComp {
this.cards_chou?.on(NodeEventType.TOUCH_START, this.onDrawTouchStart, this);
this.cards_chou?.on(NodeEventType.TOUCH_END, this.onDrawTouchEnd, this);
this.cards_chou?.on(NodeEventType.TOUCH_CANCEL, this.onDrawTouchCancel, this);
- this.cards_up?.on(NodeEventType.TOUCH_START, this.onUpgradeTouchStart, this);
- this.cards_up?.on(NodeEventType.TOUCH_END, this.onUpgradeTouchEnd, this);
- this.cards_up?.on(NodeEventType.TOUCH_CANCEL, this.onUpgradeTouchCancel, this);
+ // this.cards_up?.on(NodeEventType.TOUCH_START, this.onUpgradeTouchStart, this);
+ // this.cards_up?.on(NodeEventType.TOUCH_END, this.onUpgradeTouchEnd, this);
+ // this.cards_up?.on(NodeEventType.TOUCH_CANCEL, this.onUpgradeTouchCancel, this);
}
// ======================== 事件回调 ========================
@@ -318,9 +318,9 @@ export class MissionCardComp extends CCComp {
this.cards_chou?.off(NodeEventType.TOUCH_START, this.onDrawTouchStart, this);
this.cards_chou?.off(NodeEventType.TOUCH_END, this.onDrawTouchEnd, this);
this.cards_chou?.off(NodeEventType.TOUCH_CANCEL, this.onDrawTouchCancel, this);
- this.cards_up?.off(NodeEventType.TOUCH_START, this.onUpgradeTouchStart, this);
- this.cards_up?.off(NodeEventType.TOUCH_END, this.onUpgradeTouchEnd, this);
- this.cards_up?.off(NodeEventType.TOUCH_CANCEL, this.onUpgradeTouchCancel, this);
+ // this.cards_up?.off(NodeEventType.TOUCH_START, this.onUpgradeTouchStart, this);
+ // this.cards_up?.off(NodeEventType.TOUCH_END, this.onUpgradeTouchEnd, this);
+ // this.cards_up?.off(NodeEventType.TOUCH_CANCEL, this.onUpgradeTouchCancel, this);
}
/**
@@ -462,18 +462,18 @@ export class MissionCardComp extends CCComp {
private onDrawTouchCancel() {
this.playButtonResetAnim(this.cards_chou);
}
- /** 升级按钮按下反馈 */
- private onUpgradeTouchStart() {
- this.playButtonPressAnim(this.cards_up);
- }
- /** 升级按钮释放 → 执行升级逻辑 */
- private onUpgradeTouchEnd() {
- this.playButtonClickAnim(this.cards_up, () => this.onClickUpgrade());
- }
- /** 升级按钮取消 → 恢复缩放 */
- private onUpgradeTouchCancel() {
- this.playButtonResetAnim(this.cards_up);
- }
+ // /** 升级按钮按下反馈 */
+ // private onUpgradeTouchStart() {
+ // this.playButtonPressAnim(this.cards_up);
+ // }
+ // /** 升级按钮释放 → 执行升级逻辑 */
+ // private onUpgradeTouchEnd() {
+ // this.playButtonClickAnim(this.cards_up, () => this.onClickUpgrade());
+ // }
+ // /** 升级按钮取消 → 恢复缩放 */
+ // private onUpgradeTouchCancel() {
+ // this.playButtonResetAnim(this.cards_up);
+ // }
/** 将四个卡槽节点映射为 CardComp,形成固定顺序控制数组 */
private cacheCardComps() {
@@ -516,34 +516,34 @@ export class MissionCardComp extends CCComp {
this.dispatchCardsToSlots(cards);
}
- /** 升级按钮:仅提升卡池等级,卡槽是否更新由下一次抽卡触发 */
- private onClickUpgrade() {
- if (this.poolLv >= CARD_POOL_MAX_LEVEL) {
- mLogger.log(this.debugMode, "MissionCardComp", "pool already max", this.poolLv);
- return;
- }
- const cost = this.getUpgradeCost(this.poolLv);
- const currentCoin = this.getMissionCoin();
- if (currentCoin < cost) {
- oops.gui.toast(`金币不足,升级需要${cost}`);
- this.updateCoinAndCostUI();
- mLogger.log(this.debugMode, "MissionCardComp", "pool upgrade coin not enough", {
- poolLv: this.poolLv,
- currentCoin,
- cost
- });
- return;
- }
- this.setMissionCoin(currentCoin - cost);
- this.poolLv += 1;
- this.playCoinChangeAnim(false);
- this.updateCoinAndCostUI();
- mLogger.log(this.debugMode, "MissionCardComp", "pool level up", {
- poolLv: this.poolLv,
- cost,
- leftCoin: this.getMissionCoin()
- });
- }
+ // /** 升级按钮:仅提升卡池等级,卡槽是否更新由下一次抽卡触发 */
+ // private onClickUpgrade() {
+ // if (this.poolLv >= CARD_POOL_MAX_LEVEL) {
+ // mLogger.log(this.debugMode, "MissionCardComp", "pool already max", this.poolLv);
+ // return;
+ // }
+ // const cost = this.getUpgradeCost(this.poolLv);
+ // const currentCoin = this.getMissionCoin();
+ // if (currentCoin < cost) {
+ // oops.gui.toast(`金币不足,升级需要${cost}`);
+ // this.updateCoinAndCostUI();
+ // mLogger.log(this.debugMode, "MissionCardComp", "pool upgrade coin not enough", {
+ // poolLv: this.poolLv,
+ // currentCoin,
+ // cost
+ // });
+ // return;
+ // }
+ // this.setMissionCoin(currentCoin - cost);
+ // this.poolLv += 1;
+ // this.playCoinChangeAnim(false);
+ // this.updateCoinAndCostUI();
+ // mLogger.log(this.debugMode, "MissionCardComp", "pool level up", {
+ // poolLv: this.poolLv,
+ // cost,
+ // leftCoin: this.getMissionCoin()
+ // });
+ // }
// ======================== 阶段切换 ========================
@@ -685,23 +685,23 @@ export class MissionCardComp extends CCComp {
}
/** 更新升级按钮上的等级文案,反馈当前卡池层级 */
private updatePoolLvUI() {
- if (this.cards_up) {
- const nobg = this.cards_up.getChildByName("nobg");
- if (nobg) {
- nobg.active = !this.canUpPool();
- }
- const coinNode = this.cards_up.getChildByName("coin");
- const label = coinNode?.getChildByName("num")?.getComponent(Label);
- if (this.poolLv >= CARD_POOL_MAX_LEVEL) {
- if (label) {
- label.string = `0`;
- }
- } else {
- if (label) {
- label.string = `${this.getUpgradeCost(this.poolLv)}`;
- }
- }
- }
+ // if (this.cards_up) {
+ // const nobg = this.cards_up.getChildByName("nobg");
+ // if (nobg) {
+ // nobg.active = !this.canUpPool();
+ // }
+ // const coinNode = this.cards_up.getChildByName("coin");
+ // const label = coinNode?.getChildByName("num")?.getComponent(Label);
+ // if (this.poolLv >= CARD_POOL_MAX_LEVEL) {
+ // if (label) {
+ // label.string = `0`;
+ // }
+ // } else {
+ // if (label) {
+ // label.string = `${this.getUpgradeCost(this.poolLv)}`;
+ // }
+ // }
+ // }
if (this.pool_lv_node) {
this.pool_lv_node.active = true;
const lv = Math.max(CARD_POOL_INIT_LEVEL, Math.min(CARD_POOL_MAX_LEVEL, Math.floor(this.poolLv)));
@@ -1059,7 +1059,7 @@ export class MissionCardComp extends CCComp {
reset() {
this.clearHeroInfoPanels();
this.resetButtonScale(this.cards_chou);
- this.resetButtonScale(this.cards_up);
+ // this.resetButtonScale(this.cards_up);
this.node.destroy();
}
}
diff --git a/assets/script/game/map/RogueConfig.ts b/assets/script/game/map/RogueConfig.ts
index 8dbfb730..2bd1ead2 100644
--- a/assets/script/game/map/RogueConfig.ts
+++ b/assets/script/game/map/RogueConfig.ts
@@ -122,13 +122,20 @@ export const WaveSlotConfig: { [wave: number]: IWaveSlot[] } = {
/** 第 1 波:2 近战 + 1 近战Boss(默认占3格) */
1: [
- { type: MonType.Long, count: 2 },
+ { type: MonType.Melee, count: 1 },
],
2: [
+ { type: MonType.Melee, count: 1 },
+ { type: MonType.Long, count: 1 },
+ ],
+ 3: [
+ { type: MonType.Melee, count: 1 },
+ { type: MonType.Long, count: 2 },
+ ],
+ 4: [
{ type: MonType.Melee, count: 2 },
{ type: MonType.Long, count: 2 },
],
-
/** 第 1 波:2 近战 + 1 近战Boss(默认占3格) */
10: [
{ type: MonType.MeleeBoss, count: 1 },